Training: Easy Fix? (in General)
So, I just realized something while trying to train my new team. I can't set a training set to how I want due to the fact that CB doesn't learn a minion's training orders based upon what it was told, but instead upon the order the list goes in.
ED 1/3 Max
It won't train 1/3 of my XP into the ED and then train the rest into the EO. But will go down the list and train "in order", instead of in order of priority, where it would go from the smallest amount to the largest. Could we get this changed? Since its change month and all?
September 16 2009 9:04 PM EDT
A few others have mentioned this same phenomena. However, I think from a programming standpoint it would be impossible to change it as you and others would like.
I would suggest to make a couple training sets.
The first training only 1/3 your ED, perhaps named "1/3 ED".
And a second with Max EO, perhaps named "rest/max EO".
The only negative would be if you forgot to load the first before loading and learning the second.
September 16 2009 9:07 PM EDT
yeah well why dont you train your 1/3 ED first and then train all the rest on EO?
otherwise we would need like:
EO: 2/3 max (yeah why not have a 2/3 choice when training?)
ED: 1/3 max
maybe have an automatic thing that would make those training "mistake"
like if someone try to train this:
then the 1/3 would diseappear.... well actually as soon as one put MAX no other fraction should be allow to be put in next to any skills..
anyway i think the training system is great like this!
September 16 2009 9:10 PM EDT
SHD, I think he means more along the lines of training
ED: 1/3 max
then after training that XP, training
September 16 2009 9:11 PM EDT
Yea, what he typed.
September 17 2009 1:32 AM EDT
click ED -> 1/3 max -> Apply
click EO -> max -> apply
Honestly, there are worse things which should be fixed first, this isn't even broken.
September 17 2009 12:35 PM EDT
At least for me it definitely wasn't intuitive. It'd at least be nice if there were 2/3rd and 3/4ths options etc. as training set are built in now, and having two seems a little excessive.
Though, I think it's in the category of it'd be nice to be streamlined, but not required. If you want to make things exact for training sets, you can set fixed amounts of XP to be trained, and train say every 100,000 XP.
September 17 2009 12:38 PM EDT
I can agree with Cube.
I would like to see a 2/3 option.
However, it is not a very pressing issue for me. For others perhaps.
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