At the very least, give us some argument then.
Very well.
Gives the minion an evasion equal to 50% of trained stealth.
We don't need any more Evasion, period. I dread a return to the days of Evasion Blender, so any skill or item that starts with "grants Evasion" is an automatic deal killer in my book.
If the minion damages an opponent who has more trained EXP into a DD than into DEX/STR combined, gives the minion bloodlust equal to 75% of trained stealth.
Just train Bloodlust.
I voted no because I think this idea adds absolutely nothing to the game. Why is this skill necessary when you can train one minion with Evasion and another with Bloodlust? It's not a new idea, it's just mashing two old ones together so you can have your cake and eat it too.
That, and I'd rather put my XP into AMF, which is my opinion is far superior mage counter than this could ever be. I don't think a skill like this would ever see use by players.