Mace Upgrading (in General)


ControlFreak March 11 2010 4:13 PM EST

Cant find any values in the wiki.. but if someone could give me some good estimates for NW increase for + improvement, I would be a happy freak.

Kefeck [Demonic Serenity] March 11 2010 4:17 PM EST

You sure you want to upgrade a mace? o.o

AdminShade March 11 2010 4:17 PM EST

what exactly do you mean?

If forging: I thought I had found those and put them in the wiki?

AdminShade March 11 2010 4:17 PM EST

Kefeck: upgrading mace + to be able to use a SoC on enchanter?

ControlFreak March 11 2010 4:24 PM EST

something in that fashion was the idea. but I have no estimate on how much money that would cost.

AdminShade March 11 2010 4:26 PM EST

why use a Mace and not a Morgul Hammer?

ControlFreak March 11 2010 4:26 PM EST

was going for a SoC.. which the wiki states can be used with maces quite well..

but.. dont want to invest in something I can not make work.

Unappreciated Misnomer March 11 2010 4:31 PM EST

an MoD would be a better choice, better damage and perks. Atleast later you could use the salvage yard to make it something else.

AdminQBnovice [Cult of the Valaraukar] March 11 2010 4:33 PM EST

The only time to use a Mace with an SoC is on an enchanter.

Admindudemus [jabberwocky] March 11 2010 4:34 PM EST

while the mod has some interesting advantages, the morgul hammer has the added benefit of doubling soc damage on the first hit and returning hit points, quite a good chunk off of that first hit i would imagine as my jiggy can get some massive amounts returned without the double damage.

Kefeck [Demonic Serenity] March 11 2010 4:34 PM EST

an MoD would be a better choice, better damage and perks.

pending your targets use AS of course..

AdminQBnovice [Cult of the Valaraukar] March 11 2010 4:35 PM EST

Bloodlust doubles the damage when you use a mace as well.

Admindudemus [jabberwocky] March 11 2010 4:35 PM EST

doh, i guess all the hammer class and uc get the doubling. bloodlust works well in this interaction also.

ControlFreak March 11 2010 4:43 PM EST

well.. the idea was that if I could get a decent high + with like a million of cash, it would be cheap and I could use money for other purposes.

DoS March 11 2010 4:46 PM EST

Mmm, MoD/BL/SoC = scary vs. AS minions

AdminTitan [The Sky Forge] March 11 2010 4:46 PM EST

Best bet is MH for two reasons. 1) No one is going to forge a mace for you, and it'd be foolish to do it yourself. and 2)with just base ST, base BL and an SoC the MH can do insane amounts of damage on the first hit, and give 20% of that hit back in HP.

ControlFreak March 11 2010 4:50 PM EST

thanks for the answers.. but why would not people forge a mace?

AdminTitan [The Sky Forge] March 11 2010 6:01 PM EST

Really bad efficiency, bad for profits.

AdminNemesia [Demonic Serenity] March 11 2010 7:50 PM EST

I forged a mace before on the + part. I created the formula in the wiki for that matter. And I have to say it is about equivalent in efficiency to TG. It has a very very high efficiency.

To get to +100 on a mace would take about 2.2 mil NW I believe. Also because it has less NW to get there it will increase your PR much less. The benefits of using a MoD or MH are for the special abilities.
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