mind is a wandering (in General)

Ancient Anubis April 13 2010 10:55 PM EDT

i know people like the way the game never restarts just keeps on going especially with the us investment by some and the time investment by others.

I think though maybe we should have a restart but don't worry it wouldn't be a full restart.

I reckon NS and Jon if your listening i reckon we should have a restart On say the first of July

The Final Carnage Blender :)

changes me personal likes and ideas others agree on.

Rolling bonus.
Remove bought ncb
Fix ba regen at 10/20
Save ba up to 8 hours worth
Fix clans at 6 member limit.
User armoury - holds 50 pieces of armour, 10 weapons and 10 tattoos
Remove cb$ transfer, character transfer and equipment transfer (Only transfer can occur through auctions or rentals)

All Characters reset but things to benefit those people who have built up a fair bit for their characters
Disenchant all equipment to base.
Users keep namings
Users recieve 1/10th of nw and cb$ from all their characters on persons main character in cb$
Tattoos remain at current levels.

Eliteofdelete [Battle Royale] April 13 2010 11:05 PM EDT

I would quit, no point in playing a non competitive game :P.

MonkeyMandate [Wasting Time] April 13 2010 11:08 PM EDT

i agree. if there was a restart then i would most likely give it up, as why spend the time on paying when i will lose everything i have worked for.

Zenai [Ministry of Pain] April 13 2010 11:14 PM EDT

Why not keep what we have and still ride our way through the new system?

Salketer [big bucks] April 13 2010 11:14 PM EDT

I don't know about others but I would quit... Simply because the only reason why I stick to a game is because it never rolls back thus keeping all the rewards from the efforts I put in it.

I already quit CB for that exact reason, when it became CB2.

Your propositions have some flaws IMO.
The BA regen and BA pool are fine how they are, although the BA pool could receive some tweaks but nothing seems needed for now.New players should invest more time on CB than big players. First of all, it "forces" them to come to CB every 5h20 at max to get all BA which helps them meet the people here and get to know the game faster than if they log once every day. 6/20 players simply earned to be able to log less often, plus they have to manage their character more carefully thus taking them more time than spending the 12BA per hour they are missing.

If the limit for clans was only the number of members, the 6 best characters could easily keep the number one spot forever or until reset. But even after a reset they would still certainly have more CBD to start off and become first again, if they are serious about keeping it.

Having low armory space is benefits new players as big players cannot hold onto all their drops thus making them available for lower players.

Character transfers being auction only could be a good thing. But I like the fact that we can win CBD from contests and such, now it wouldn't be possible anymore. Some players also trade (or at least they were) CBD in exchange for other game currencies, or services. That would also completely cut off forgers.

There would be only 100 or so characters to fight, so it would require a player to completely change his strategy if all characters arround his Score/MPR was using a strategy that easily beat him. A good amount of players that have been here for a while can pull that off a couple times on the same character but it will kill all new players.

If tattoos were to remain at the same level, one could easily sell it after restart to get a nice CBD advantage. No need to hold a tattoo that took a year to grow. Chances are a player will manage to give it a couple 1k more levels in a year. Because of the MTL again, a high level tattoo would be useless after a reset.

Eliteofdelete [Battle Royale] April 13 2010 11:15 PM EDT

That and the fact that there is no point to play.

"Rolling bonus.
Remove bought ncb
Fix ba regen at 10/20
Save ba up to 8 hours worth"

I personally hate the idea of rolling bonus. The 50-70 active playing people of carnage blender would all just be rolling around up top.

AdminNemesia [Demonic Serenity] April 14 2010 12:06 AM EDT

Rolling bonus.

This is not going to help the actual problem. The ncb works just fine. The real problem is that there is a certain level of investment that is very easy to reach at the upper levels and to go beyond that becomes very exceedingly hard to do. Your first 100 points of investment get 1 point per in return. But your next 10 are 10 points of investment per 1 point in return, and after that it is 50 points of investment for 1 point in return. You see the picture? One could be putting in twice as much effort but only see a 10% difference. And after that it is much worse. One could be putting in 5 times as much effort and only seeing a 16% increase over the other person.

Remove bought ncb

I think having this option is interesting. It gives a chance for a market savvy person to try to get ahead as well or someone to make money off of it.

Fix ba regen at 10/20
Save ba up to 8 hours worth

The current method gives more incentive to play. I have suggested before that people be able to choose what regen rate and how high their ba accrual amount is. Those that choose the higher rates and lower cap get bonuses to rewards to encourage competitiveness.

Fix clans at 6 member limit.

The current dynamic clan system works quite well. It is designed so that if the top players made a clan it would only be able to hold the top 4 characters. Any other clan will be able to hold 5 members or more. Clans can also temporarily get a much higher score by having many small members but they will quickly fill the cap and it will cut down their scores again.

User armoury - holds 50 pieces of armour, 10 weapons and 10 tattoos

Remove cb$ transfer, character transfer and equipment transfer (Only transfer can occur through auctions or rentals)

A character inventory instead of a per character inventory would be nice but I am told it would be hard to implement. Killing xfers would kill this game.

A reset will also kill this game in my opinion. Text based games aren't as attractive as they once were and this would drive away a large portion of the player base. Likely it would never recover and continue to fade away.

Solare April 14 2010 12:09 AM EDT

A reset would be too harsh, methinks.
But, if you're going to have a full reset, you may as well reset the tats as well.
Personally I would like to see some of these changes implemented, but such things seem like less than a pipe dream currently...

Wraithlin April 14 2010 12:43 AM EDT

These ideas are set to fall onto ears that think they are bad. The people playing this game like the flawed way the game is built, that's why they are still around.

If you want to build a successful game you need to do somethign along these lines but as you can see, you'll lose 10-20 of the current players to pick up the 100-200 that would play a better model.

Ancient Anubis April 14 2010 1:13 AM EDT

hehe i love discussions i just like to sit back and watch :)

smallpau1 - Go Blues [Lower My Fees] April 14 2010 1:56 AM EDT


Eliteofdelete [Battle Royale] April 14 2010 1:57 AM EDT

Get to rebuild everything they have built in the last few years >:D.

kevlar April 14 2010 1:58 AM EDT

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