You said it was "impossible" to slog to the top without a NCB. I'm saying that that's untrue. You can definitely gain ground on people above you by fighting focused on a good challenge bonus,
I said it was impossible to get to the top without an N*B.
I did not say it was not possible to move up the ranks without an N*B.
One is true, the other isn't.
Also, the high cost of a good NCB is hardly irrelevant.
It was entirely irrelevant to both parts of the conversation.
It's heavy investment in the character, which is exactly what you've been complaining it lacks.
I never said anything about investment. I said long-term commitment.
Both Natasha' and I have Moved up Spots in the MPR Rankings and we are NO LONGER in our NCB Periods
So have I. What's the point?
this includes AFTER Nat's Hiring.
Draw me a sketch on how I hire a new minion.
I still fail to see how any of this addresses either of the points I was making on the other thread about the item economy or the NCB encouraging disposeable characters.
I would quit if I didn't get a bonus to my rewards. Heck, I'm thinking of quitting right now even with the bonus.
You're one person, and you got used to the bonus. I think that's part of the problem. Thanks for furthering my point.
I don't really have time to respond to the posts about the sluggishness of the early ranks. I might agree that a tutorial accompanying bonus up to about 5,000 MPR is reasonable.