Average 9.9 Mil+ Physical damage a round. (in Contests)
I'd like someone to post an average of hitting over 9.9m damage in asingle round (including multiple hits) facing a target with no defense.
No AC, Dex, or anything else.
For the prize, I've just found I've got some stuff (AoI/TSA something else) on a retired minion, and you can have your pick of the gear, if you agree to pay the unretire/Xfer fee (I've got no cash to do this myself).
First three CBers to post will get an item of thier choice. First come, first served.
Prizes are;
An AoI
A TSA
A HoC
TH3 C0113CT0R
December 25 2011 5:42 PM EST
lol i would love the AoI but i do nowhere near 9.9m damage much less 1mil :(
Goku
December 25 2011 5:43 PM EST
Gyaxx pulverized Hal [22,652,121] TSA plz
QBRanger
December 25 2011 5:43 PM EST
The only person who may possible hit that is novice and AA.
But then again, it takes a 350M NW weapon to do so, when in another thread we have proven SG and CoC can do far more.
Timebomb's Decay hit Morale [11,782,327]
QBOddBird
December 25 2011 5:44 PM EST
Doesn't look like you've differentiated between magic, ranged, or melee damage in your contest terms here.
Who was the attacker? Have you got a copy of the fight? Is that a usual average hit? If a Hal was the target, they at least have DEX, if not AC to lower the damage.
QBRanger
December 25 2011 5:45 PM EST
It is clearly stated in the title of the thread OB.
I will state that the SoC can do tens of millions of damage. But it is clearly not as reliable as SG or CoC.
QBOddBird
December 25 2011 5:46 PM EST
My bad, only ranged and melee damage count. Didn't catch the thread title.
It's not possible without AS vs. a MoD, or a SoC flash.
Nov doesn't even come close, AA was getting close on rounds he quad hit, but he trip hit sometimes.
Lest we should forget, this is what AA's SoD look like.
Valheru Dragon Bow [5x21000] (+240) owned by Ancient Anubis (The Immortals)
I'm fine with AS versus a MoD.
But I'm surprised.
We're really saying that on average, no Melee damage dealer can out damage the largest CoC in the game?
I think the problem is that there isn't quite as much investment into melee as there is into ranged.
The Immortals (The Knighthood) defeated 10RoBF after 2 rounds of combat
against my -5 AC mule
Magician's Magic Missile hit Harpir [2,017,857]
R.I.P. Harpir
Valheru's explosive shot hit 10 left/1 at 41K [2,634,701], Oldkiken [790,410], Ranfasseo [790,410]
Valheru's explosive shot hit 10 left/1 at 41K [2,080,094]
Valheru's explosive shot hit 10 left/1 at 41K [2,623,456]
Valheru's explosive shot hit 10 left/1 at 41K [2,506,324]
R.I.P. 10 left/1 at 41K, Oldkiken, Ranfasseo
not sure if you meant single target or if you just meant 10m damage total (though single target gets to 9.8m)
I'll totally grab the TSA if it's the latter.
By the way, minion names seem to be a snag when posting a battle log that lasts 2 rounds. Especially if they're just randomly hired, like mine.
The Immortals (The Knighthood) defeated 10RoBF after 2 rounds of combat
Magician's Magic Missile hit Harpir [2,151,119]
R.I.P. Harpir
Valheru's explosive shot hit 10 left/1 at 41K [2,885,852], Oldkiken [865,755], Ranfasseo [865,755]
Valheru's explosive shot hit 10 left/1 at 41K [2,091,536]
Valheru's explosive shot hit 10 left/1 at 41K [2,806,351]
Valheru's explosive shot hit 10 left/1 at 41K [2,577,332]
R.I.P. 10 left/1 at 41K, Oldkiken, Ranfasseo
10.3m on a single target ;)
By the way, sorry for the triple post. Just thought it would be interesting if I were to try winning.
What I said about minion names still stands, by the way. It's quite annoying to have to add a lot of extra words, but I suppose that's just me being too lazy to add a no spell check tag and then reformatting in html.
Awesome MP, The TSA is yours for the unretire and xfer fee.
lostling
December 25 2011 8:31 PM EST
i know its over but i thought i would post this
Death Lord's shield flashes! [5,744,718]
Death Lord pulverized Amipere [10,091,303]
Death Lord draws strength from his weapon! [973258]
Amipere's Guardian Angel smote Death Lord (1,003,843)
Death Lord pulverized Amipere [37,038]
Well, there's still an AoI and HoC up for grabs.
But SoC flashes (I probably should have added this in the OP...) generally distort things, as it depends on your opponents incoming damage, and don't really show a true picture.
Due to being an idiot, I don't actually have any prizes to give away for this contest. :/
Quyen
December 26 2011 5:05 AM EST
Omgz GL, u wasted MP his BA! >:O
Mick Taylor skewered with Vengeance of the 4 Winds [2,410,929]
Mick Taylor skewered with Vengeance of the 4 Winds [2,000,057]
Mick Taylor skewered with Vengeance of the 4 Winds [2,299,997]
Mick Taylor skewered with Vengeance of the 4 Winds [2,166,194]
Mick Taylor skewered with Vengeance of the 4 Winds [1,790,441]
Mick Taylor cries "See, Head on a Stick!"
R.I.P.
Does that count?
Quyen
December 26 2011 8:17 AM EST
wow quint.
Sickone
December 26 2011 10:38 AM EST
I'm a bit shy of the target amount even with 4 hits :(
Ranged Combat
Greater Halidon Familiar hit Pwnyboy [1,437,652]
Greater Halidon Familiar shot Pwnyboy [1,484,006]
Greater Halidon Familiar hit Pwnyboy [1,115,648]
Greater Halidon Familiar hit Pwnyboy [1,467,644]
Pwnyboy regenerated 375,000 HP
Greater Halidon Familiar hit Pwnyboy [1,462,440]
Greater Halidon Familiar hit Pwnyboy [1,415,806]
Greater Halidon Familiar hit Pwnyboy [1,575,607]
Pwnyboy overshot Greater Halidon Familiar
Pwnyboy regenerated 375,000 HP
Greater Halidon Familiar hit Pwnyboy [1,425,638]
Greater Halidon Familiar hit Pwnyboy [1,016,965]
Greater Halidon Familiar skewered Pwnyboy [1,350,603]
Greater Halidon Familiar cries "Daisy, daisy, daaaaaisyyyy...!"
Pwnyboy overshot Greater Halidon Familiar
Pwnyboy regenerated 375,000 HP
R.I.P. Pwnyboy
Greater Halidon Familiar skewered Pwnyboy [1,241,937]
Greater Halidon Familiar skewered Pwnyboy [1,126,593]
Greater Halidon Familiar struck deep into Pwnyboy [1,487,395]
Greater Halidon Familiar skewered Pwnyboy [1,560,857]
Greater Halidon Familiar cries "Daisy, daisy, daaaaaisyyyy...!"
Pwnyboy overshot Greater Halidon Familiar
Pwnyboy regenerated 375,000 HP
R.I.P. Pwnyboy
Greater Halidon Familiar shot Timebomb's familiar [1,858,319]
Greater Halidon Familiar struck deep into Timebomb's familiar [2,101,206]
Greater Halidon Familiar skewered Timebomb's familiar [1,938,288]
Greater Halidon Familiar skewered Timebomb's familiar [2,192,152]
Greater Halidon Familiar cries "Daisy, daisy, daaaaaisyyyy...!"
R.I.P. Timebomb's familiar
Greater Halidon Familiar skewered Timebomb [2,039,008]
Greater Halidon Familiar skewered Timebomb [1,917,763]
Greater Halidon Familiar skewered Timebomb [2,000,408]
Greater Halidon Familiar struck deep into Timebomb [1,771,543]
Greater Halidon Familiar cries "Daisy, daisy, daaaaaisyyyy...!"
Timebomb's Decay hit Greater Halidon Familiar [5,284,069]
R.I.P. Timebomb
...
another target
...
Ranged Combat
Greater Halidon Familiar skewered Fox [2,214,153]
Greater Halidon Familiar struck deep into Fox [2,113,172]
Greater Halidon Familiar struck deep into Fox [1,698,348]
Greater Halidon Familiar cries "Daisy, daisy, daaaaaisyyyy...!"
Hal's shot ricocheted near Greater Halidon Familiar
Wolf's shot went wide of Greater Halidon Familiar
R.I.P. Fox
Greater Halidon Familiar hit Hal [1,795,283]
Greater Halidon Familiar skewered Hal [2,506,303]
Greater Halidon Familiar skewered Hal [2,254,782]
Greater Halidon Familiar cries "Daisy, daisy, daaaaaisyyyy...!"
Hal's shot flew past Greater Halidon Familiar
Wolf undershot Greater Halidon Familiar
R.I.P. Hal
Greater Halidon Familiar skewered Wolf [1,894,784]
Greater Halidon Familiar struck deep into Wolf [2,380,581]
Greater Halidon Familiar skewered Wolf [2,007,998]
Greater Halidon Familiar struck deep into Wolf [2,510,888]
Greater Halidon Familiar cries "Daisy, daisy, daaaaaisyyyy...!"
Wolf's shot flew past Greater Halidon Familiar
R.I.P. Wolf
Quyen
December 26 2011 11:01 AM EST
Sickone, at your post, pwnyboy zombied :|
QBRanger
December 26 2011 11:35 AM EST
Mick Taylor hit Magnificent Macaroni with Vengeance of the 4 Winds [2,278,873]
Magnificent Macaroni's Guardian Angel smote Mick Taylor (836,127)
Mick Taylor hit Magnificent Macaroni with Vengeance of the 4 Winds [1,584,416]
Magnificent Macaroni's Guardian Angel smote Mick Taylor (744,917)
Mick Taylor skewered Magnificent Macaroni with Vengeance of the 4 Winds [1,958,424]
Magnificent Macaroni's Guardian Angel smote Mick Taylor (33,700)
Mick Taylor struck deep into Magnificent Macaroni with Vengeance of the 4 Winds [2,109,064]
Mick Taylor skewered Magnificent Macaroni with Vengeance of the 4 Winds [2,260,027]
Mick Taylor struck deep into Magnificent Macaroni with Vengeance of the 4 Winds [1,581,210]
My best of 6 hits a round. Still a far cry from what MM's JKF can do.
11.7M with a 530M Mageseeker (not even an ELbow).
I take it that was a hit in Ranged?
How much damage do you think you'd do with a 530M BoNE and BL? Especially seeing as there isn't a Melee Weapon above 360M in NW currently.
QBRanger
December 26 2011 11:49 AM EST
Possibly more than 11M.
But the BTH of the Bone is 40 while the MSB is 99.
And if I were to use and ELB add about 50% to that damage.
However, if one were to make a 500M BoNE one has to wait till melee to use it, and then be subjected to 0M SG and COC doing as much damage always hitting. While the Bone or other melee weapon has to go against more armor, the SoC, the ToE and DBs. The SG and CoC only go against the + on armor and the MgS.
And AMF, of course. Oh and AC+. Oh and RoBF reduction.
Well, it looks like Ranged Weapons can out damage SG/CoC.
And if Melee Weapons can't, it's only becuase the same amount of investment hasn't been placed in them.
If we had an edit button, I'd edit away the AC+ form mine, as it's superfluous. :(
QBRanger
December 26 2011 12:02 PM EST
AMF is almost useless vs high level CoC/SG due to the NSC.
The highest AMF vs my IF is .22 and I still manage to do 7+M to the JKF when it is the only minion left.
Vs DM (of which most characters now use) I do upwards of 9M a hit to solo minions.
All for 0 cost.
One can make a 500M NW weapon and I think they have in tournaments. But the real question is why? When you get the same damage or nearly the same for 0 cost. Money that can be used in upgrading armor, or NSC or other items.
Also, except for a few minion, there are a handful that can actually wield a 500M NW melee item and have some ENC left over for other items at useful upgrades.
I personally, cannot see the benefit of making a 500M NW melee weapon. And I think all of CB views it the same way. Otherwise we would have much higher ones than we currently do.
Theories are great. But most time they never work out as thought in real life or real game situations.
One can make a 500M NW weapon and I think they have in tournaments. But the real question is why? When you get the same damage or nearly the same for 0 cost. Money that can be used in upgrading armor, or NSC or other items.
Then why bother making an 800M NW Ranged weapon?
QBRanger
December 26 2011 12:29 PM EST
Then why bother making an 800M NW Ranged weapon?
You attack first and before CoC or SG casts.
So if you make an 800M Melee Weapon, you can equal if not outpace CoC/SG damage.
Yet no one does, becuase you can do the same with an 800M Ranged weapon, *and go first*.
I think this revelation has just finished two threads. ;)
QBRanger
December 26 2011 12:52 PM EST
Yes,
We both agree melee damage sucks. It is something we have agreed on in the past.
Compared to free always hitting DD damage, it is no contest.
Melee damage doesn't suck.
It's just Ranged is *better*.
If you had invested the NW you put into your Mageseeker into a Melee weapon instead, you'd be out damaging the largest DD in the game.
While having access to VA or other perks.
QBRanger
December 26 2011 1:15 PM EST
Is 500M worth the benefits you get from using a MoD or a VB or a MH vs the free almost equivalent damage you get from using SG or CoC?
For me of course not as that 500M could be used far more effectively on armors.
There is no comparable damage to missile weapons, so yes, 500M into a missile weapon is worth it.
All I can say is that nobody except novice has spent more than 200M into a melee weapon, while there are quite a few 200M missile weapons.
Again, theory is great. Practical application is what matters.
Mikel
December 26 2011 1:17 PM EST
If you can dodge an exbow in ranged and survive long enough to make it to melee. Otherwise a melee tank is screwed. Now if Str returned in Melee if you are using a melee weapon, that would be a neat counter to the exbow.
TH3 C0113CT0R
December 26 2011 1:44 PM EST
yes it sure would, but what is the new weapon based on, generating str out of thin air? stealing it from the opponent?
Also to consider, do you have to do damage to generate the str or will it just generate a huge amount of str regardless.
if you have no str to do damage then you can't generate str. just my 2 cents.
Is 500M worth the benefits you get from using a MoD or a VB or a MH vs the free almost equivalent damage you get from using SG or CoC?
Well it's better than the free damage you could have got from FB/MM, with *no* VA or the like...
Otherwise you wouldn't be using a 500M NW ranged weapon, would you.
QBRanger
December 26 2011 3:00 PM EST
Well it's better than the free damage you could have got from FB/MM, with *no* VA or the like...
FB and MM do nowhere near the damage of missile weapons.
CoC and SG do near the damage of melee weapons.
The exbow alone is enough of a deterrent to make someone want to go ranged over melee tank... alone. If you're going to go heavy tank, unless you have an extra 400M+ go mage. Or go mage put the 400M into AC and be invincible.
So, btw that was a round about way of answering this question:
Is 500M worth the benefits you get from using a MoD or a VB or a MH vs the free almost equivalent damage you get from using SG or CoC?
No.
QBRanger
December 26 2011 3:04 PM EST
Certainly Titan has a very valid point.
With the exbow, why put 400M into a melee weapon when you get hit by the exbow and lose all ability to use it properly?
QBRanger
December 26 2011 3:14 PM EST
Grotesque's Cone of Cold hit -Epitaph [8,808,028]
Hard to beat that always hitting damage.
Hard to beat that always hitting damage.
But what about AMF... you could train 7M levels of it and you might notice a difference!
QBRanger
December 26 2011 3:23 PM EST
But what about AMF... you could train 7M levels of it and you might notice a difference!
Really?
7M AMF vs a 16M familiar using +15 NSC would give me about .13 effect.
For 7M levels that could be spend in other things including more hp that effect is minimal. I will give an example:
AMF .18 effect:
Grotesque's Cone of Cold hit Kano-san [2,713,355], Mrs. County, eventually [1,353,422]
That is 4M damage, for free vs an over 7M AMF.
Why make a 400M melee weapon that can be nerfed by the exbow when you get that sort of "free" damage?
I forgot my to close my <sarcasm> tags... I was kidding. AMF is a joke.
Quyen
December 26 2011 3:29 PM EST
Buff AMF :D
QBRanger
December 26 2011 3:59 PM EST
The problem with AMF is the NSC.
If anything is to be changed, make the NSC only effect the amount of AMF backlash.
But IMO, AMF became nearly useless once that item came out.
This thread is closed to new posts.
However, you are welcome to reference it
from a new thread; link this with the html
<a href="/bboard/q-and-a-fetch-msg.tcl?msg_id=003GMj">Average 9.9 Mil+ Physical damage a round.</a>