Ok I guess I have to switch modes here.....ok fine.
I mentioned my length of time playing because I've seen vacation time and things related to it requested numerous times since 2002.
So what sometimes you have to try a million and one times before you get the change reviewed. It happens that way a LOT in the world here is no different.
Jon's answer to people requesting vacation time was the ability to purchase BA. Considering the number of changes Jon made over the course of CB1 and a brand new CB2 that could have included something like this I have to think it had nothing to do with programming. And based on my memory of the threads I know that to be true.
Case in point that is the past and even though Jon still owns CB this is NSs world now.
He never wanted to reward people for missing time. This game is and always was supposed to be about community first, game second.
Thank you for making my point for me.
If you want to quit because you are not going to have the best character in the game then you are playing for the wrong reason.
How about I need a break and really don't want to lose months or in some cases years worth of work? Truthfully it's unfair to FORCE someone to take a hit because of YOUR sense of fair play. Duly noted that this is also my opinion but it is the main reason I am bringing it up in this way. I do not have to agree with you and no matter how much you type I will not change my mind. How about we agree to disagree and part ways?
I can think of few, if any, people who quit because they had to miss BA and could not catch up.
I can and probably should but won't since it is not my place to do so.
That is not to say many have not quit because their real life demanded more of their time. If that is the case, so be it. Live your real life then, you should. We already have a much longer BA regeneration time than we ever did initially to help with that.
A band aid on a bullet wound from how long ago? Something new needs to be implemented and whether you like my suggestion or not you know I am right in saying so.
The point I am making is that if one person is able to play continuously and another is not, why should the person who is not be rewarded?
And Vice Versa is also true if you decide to look at it from the flip side. Truth to be told it is only an idea and one of a few I proposed. Main reason why I though about char Loans is not just because of help with the Burn out factor but also the Char Disposal system that has developed as a result of the N*B System. There will be less trash chars if people can experiment with chars that have similar set ups minion/exp distributed/etc wise.
You're right, NCBs are expensive, transferring a character at the current price is much less expensive, hundreds of millions less actually because of purchasable BA cost.
Honestly a rescale of the costs should have been made a long time ago as a LOT has changed since the last time it was done.
We need to reduce it even further now so people can miss time while another person continues to play. And the person that wasn't playing only misses out on a few million CB$? No, I do not think we do.
The System as it stands is only rewarding those who have an abundance of time which in and of itself is wrong. My idea as far as a Char Loan Feature would only help to regulate it and if the Prices were right help everyone be able to do it while setting up a new business type that would assist in stimulating the CB Economy......at least I hope that it would. At this point it is all theory and conjecture.
Furthermore don't you think there is a reason it costs so much to transfer characters? To impede the ability of transfers back and forth I would think.
It id old and outdated as many things in CB are. Still though Thank You NS(and Crew) for all of the hard work you have been doing up front and behind the scenes.
If someone else runs your NCB they are committing the full 6 months and own that character. They then give you ownership of the character once they send it to you.
Someone Paying someone else to run a character NCB or not is no different whether transferred or loaned. You are splitting hairs here.
Sure you could play the character for awhile and then send it back to the person who ran the NCB but you'd be paying full price for the transfer and transferring ownership back to that person. This is not multi-ing. Loaning is two people running a single character, psuedo multi-ing in my opinion as ownership is not transferred.
Possession is 9/10ths of the law I agree but helping someone out when they need it is Multi-ing? I have to say you are seeing the cup half empty but you are welcome to your opinion bro.
Just curious do you consider Tat Leveling the same? The reason I ask is because there is the Tat Loan Feature and well Familiars have all of the same elements as a char(admittedly with locked in stats).
Now if there was a different system in place IE Rolling Bonus or a Pseudo Rolling Bonus( I believe Nat suggested a really good one) this would basically be a non issue. However since I highly doubt, but secretly hope for, a Rolling Bonus would be implemented alternate features like Char Loans, Reduced/Rescaled Xfers Costs and Vacation Mode are asked for repeatedly. Can't blame a person for asking Josh.