Death by Jabberwocky is Dead (in General)

Demigod May 14 2012 6:23 PM EDT

Another great clan is gone. "death by jabberwocky" died... most likely by a Jabberwocky.

It's a shame to see one of the big guys dwindle away, but it happened.

Zenai [Ministry of Pain] May 14 2012 6:55 PM EDT

I really wish there was a way to prevent long term clans from dying away like this.

Unappreciated Misnomer May 14 2012 8:15 PM EDT

aww what? I know you can just go remake a new one but the legacy will have to continue in its stead in memory...

AdminNightStrike May 14 2012 8:35 PM EDT

What do you propose, Z?

Xenogard [Chaotic Serenity] May 14 2012 8:54 PM EDT

^ Some kind of placeholder/hall of fame for clans that have existed for a certain length of time, with the ability to be reactivated by the former owner of the clan or something along those lines. Just something I thought of off the top of my head, obviously just kicking around ideas here.

Zenai [Ministry of Pain] May 14 2012 8:55 PM EDT

Something I thought about and dropped off a long time back. A bit of a revision on it this time though.

How about once a Clan has been around for let's say a year or more they have the option to pay and keep their clan from getting disbanded. Sort of a perk for long standing clans.

Unappreciated Misnomer May 14 2012 9:08 PM EDT

Also what if there was a clan coffer, where members can contribute to pay for the clan fees or ever dare I suggest clan rituals?

--JDM-- May 14 2012 10:42 PM EDT

I think both of those are great ideas. However if a clan bank is initiated is implemented then there has to be some effect on clan bonuses since obviouslythere are q few clans whose pockets are far deeper than others.

--JDM-- May 14 2012 10:43 PM EDT

Sorry for the typos, mobile.

Zenai [Ministry of Pain] May 14 2012 10:49 PM EDT

Ramp the costs by the PR of the Clan. I think that would be the fairest way.

--JDM-- May 14 2012 11:13 PM EDT

And then there's always the fact that people pay for cb dollars as well. That's reasonable when they're only beefing up their own character, but buying money and beefing up a whole clan with rituals just doesn't really seem fun to me.

Zenai [Ministry of Pain] May 14 2012 11:22 PM EDT

Not for the rituals just to keep the clan from being retired/disbanded.

Admindudemus [jabberwocky] May 15 2012 8:53 AM EDT

"most likely by a Jabberwocky"

; (

AdminNightStrike May 15 2012 9:59 AM EDT

We could have old clans be retired in much the same way as characters. Maybe even allow some form of unretirement. I'll think about it. In the meantime, I'll look into disabling the clan killer.

Zenai [Ministry of Pain] May 15 2012 10:06 AM EDT

That would be absolutely AWESOME! Thanks for considering it NS!

Clans build around central figures bro take that as a compliment!

Sickone May 15 2012 1:33 PM EDT


Sickone May 15 2012 2:00 PM EDT

I guess holding a wedding means your clan dies... how appropriate :P

Zenai [Ministry of Pain] May 15 2012 3:07 PM EDT

Rofl.........well hopefully something really awesome comes about as a result of this happening!

Demigod May 15 2012 4:39 PM EDT

Don't worry, Sickone. I blame dudemus just as much as I blame your wife. ;)

KittehShinobu May 17 2012 8:10 AM EDT

=3 speaking of irony, I "was" in that clan when it died lol.

AdminQBGentlemanLoser [{END}] May 17 2012 11:52 AM EDT

What do you propose, Z?

I think the first step would be to stop removing the points of people that leave a clan.

That's caused a few Clans I've been in over the years to auto disband.

One or two players who've been in that clan during the week leave, their points leave with them, and the Clan is at a massive negative points total, and auto disbands. :(

Zenai [Ministry of Pain] May 17 2012 12:01 PM EDT

I think the first step would be to stop removing the points of people that leave a clan.

Indirectly Related: Honestly for a VERY long time I have wanted to have CPs belong to the Char or Account that made them. So if they leave a clan and join another it's not a big deal if their last clan disbanded. Their Monthly/Yearly CP Accrual wouldn't suffer the consequences of a clan that was "On the rocks" so to speak.

AdminQBGentlemanLoser [{END}] May 17 2012 1:15 PM EDT

They do belong to the Character.

That's why when they leave, thier old clan loses the points, and is in danger of auto disbanding.

Zenai [Ministry of Pain] May 17 2012 1:23 PM EDT

Only while the Clan is still up GL. When TK II disbanded both novice and I lost well over 700k CPs on the Yearly Standings. Every clan that I have been in that I contributed CPs to has dropped them from standings when they disbanded.

Two sides of the coin I guess is what is going on with CPs. In the short term they are intertwined with the player/char and in the long term with the clan.

Sickone May 18 2012 9:19 AM EDT

Or, you know, just have clan fights never take away any points ?
Instead, if you really have to change anything else too, change point gain values.

Zenai [Ministry of Pain] May 18 2012 3:52 PM EDT

Interesting idea but personally I think that takes away from the competitive spirit of CB to NOT take CPS from rival clans. Now a possible reworking of how CPs work and how many Gained/Lost would be cool.

Sickone May 18 2012 7:09 PM EDT

We could make clan points scale upwards based on target clan position, so it would still be competitive, but a purely positive competition.

Like, say, attack #1 top clan, gain 10 points, attack #2 and only gain 9, attack #3 and gain 8, attack any of the other top 5% and gain 7, next 10% and gain 6, next 15% for 5, next 20% for 4, next 25% for 3 and rest for 2, with 1 for non-clannies.
Then add or subtract an additional point for attacking targets of score at least 25% above or 20% below your own PR, two points for 50% above or 33% below, three for more than that (capped below to 0 CP gained or above to 10 CP gained).

AdminNightStrike May 18 2012 10:19 PM EDT

As of cache flush, clan auto-disbanding will be temporarily disabled.

Zenai [Ministry of Pain] May 18 2012 10:34 PM EDT

Awesome thanks NS!

Demigod May 19 2012 1:21 AM EDT

Thanks, NS. I'm not sure what change you'll implement, but I appreciate the effort. I wish we could just set auto-disbanding to "zero initiated fights in a week," but that would cause the bonuses to go haywire.
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