True or false: Fireball is too powerful

Total of 292 votes


True 34.2
False 51.7
Hey, I thought I was done with these until school starts! 14.0

Comments

true. hey cool i got first : P

-- BMWheatley

Second... sigh...

I don't think it is. Damage is spread out for multi-minion teams as it is. Although, come to think of it, a single FB mage beats my team. :\ Probably just right though.

-- xDanELx

3rd Comment, 4th Vote

yes, my best ever!
I picked False becuse i use FB! I would definatly consider changing to CoC, if and when it gets nerfed.

-- {CB3}-HR22

not on your life

-- 5583 days old {Gaza}

4th

Best. Ever.
<br>
<br>Seriously though, fireball depends on how you look at it. I would hypothesize there is a strong link between those that have FB trained and vote it's not too powerful, vs those that vote it's overpowered and don't have FB. Now that I'm done stating the obvious, I just think this is a very biased pole.

EDIT: Also, I would be against boosting all other direct damage spells. Melee is already somewhat weak, and hard to keep up with, why make it more Mage Blender?

As is, fireball is just plain silly. Massive damage, no networth needed, experience only goes mainly two ways on a FB mage. Sure, tanks might pick up in the long run a little, but remember that this isn't CB1 where going from x22 to x23 would triple your damage- doubt that'll happen from x100 to x101. Besides, in the sake of balance, mages are growing- and fast. Only the few tanks that have other methods of income than fighting will be able to try to keep up, as well as grow their NW. I find it a little sad that to not be passed by I have to choose NW or MPR. I think we'll find that the successful, easy, and overpowered CB2 team will continue to be the single FB mage, until changed of course.

-- Vaynard

As your average DM/FB+FF clone, I personally feel FB is WAY overpowered, and you should kill it, hard. I'd love to see FB lowered and MM raised. The least that could be done is lower the DM/FB+FF strat's effectiveness. It's painfully successful, and I don't think it's fair. (Try finding another person who's gaining from this who will actually suggest it die...)

EDIT: I also like the idea of just boosting the other DD spells... maybe that would take the interest away from this overpowered strategy. Don't forget that the strategy's success isn't just FB's power, it's the ability to have such a low PR and kill people so high that really makes this strategy glow.

-- RareSumo

WELL DUH!

-- AdminQBnovice

Eighth

Yay best ever. Well I don't think that FB is to overpowered and for the record I don't even use FB I use MM. Just need to sread the damage around to multiple minions and you'll be fine.

-- DrAcO5676

uhh....

sure, raise MM's effectiveness so the first can be the number one guy :D

then instead of FF, ill go MM. seriously though, FB cant be the top cause of AMF and the mgs, i get owned by any large TBF now (ex: Diggles)

instead of whining that FB is too overpowered, why dont you take advantage of the fact that most people are doing it, and farm the crap out of them with a strat based to beat it like diggles, chet, bast, ect...

its not unstoppable, and if you want to be a tank ad do damage in ranged, buy a bow.

-- Jason Bourne

True

a BIG fb beats a big ELB in 1 on 1 damage and that shouldn't be

-- WeaponX

Hehe...57.8% as of now own a FB mage or FF. =P

-- Chargerz-Back

^^

I agree with unnatainable.
I've always been told Mages are based on pr and Tanks are based on net worth.
So if big FB beat big ELB (dmg wise), theres a problem.
Oh and thats when the two opponents have same mpr.

-- 3D

False

I say false but these polls are all biased between who uses the spell/item/strat, and the people that get beaten by the same spell/item/strat

-- King

Oh, cry me a fjord.

Overpowered? Ha! I guess that's why I can beat most of the top ten characters in Score, PR and MPR. Oh, wait, I can't. Cut the whine, you guys sound like my string trimmer.

-- InebriatedArsonist

if you had anything like a sensible team IA you mighty be...

-- AdminQBnovice

Other

ToA/ELB still rules at the high level. (Check the top five, and it isn't all just completely MPR).

I cannot speak as to the lower levels.

Therefore, "other".

-- QBsutekh137

I've always thought that fireball is the weakest DD. If you have a 1/4 or higher AMF minion, you usually do more damage back to the caster than they did to you.

-- Denethar

SoulCalibur, Diggles is the ONLY large TBF. Maybe instead of nerfing FB, TBF should be boosted?

-- Karmic Mishap

False

Sorry, but big FB beat big ELB ?? Are you guys playing the same CB like me or maybe you're playing the future CB ? 1 shot, maybe big FB beat big ELB. Let the big FB shot 2-3 times in 1 round range, and I'll admit it's overpowered. I'd say the best thing to do is to boost up ToBF, so that tanks can choose either ToA or ToBF. (because ToA+ELB is quite overpowered too)

oh, and the fact that Rubberduck which is number 4 in highest minion PR can't get in to the top 5 scores prove that there's nothing wrong with FB. If FB is really overpowered, Rubberduck should be able to beat Magnus or gyaxx.

-- TrueDevil

False

FB Overpowered? No
FF Overpowered? No
SF/IF/TBF Underpowered? Yes

My opinion anyway :P

-- Carnt Spall

true.

Burn the mages!!!

-- Adrian Exodus

i personaly think that CoC is more powerfull then fb, i tryed them both on my 1 minion mage but i just use fb cuz it hits in ranged attack and CoC doesnt.
CoC does a hell lot more dam to the enemie even if they with 4 or 5

-- [corrected]TheRealKiller

142

False!

-- {CB1}-Mokaba

Most powerful, No.

Overpowered Yes. *Especially* when combined with DM.

But I've said this many times...

One sugesstion made to me, which I really like, was to change FB so that it always did it's 'spread' damage, no matter how many targets there was.

The choice for DD spell would be;

FB: Goes first, but does less damage over every minion
MM: Like a weapon, spell damage to a single target
CoC: attacks last, does large damage to a single minion and also has the ability to spread it's damage over multiple minions.

Of course, if this was the case, then damage's for the DD spells would have to be tweaked. But it gives a strategic choice, not just "Dude, choose FB, it attacks first, does massive damage to a single target, but can also damage every target! WooT!"

*NO* attack that comes first in a turn based system should even have the potential to out damage every other attack in the game...

Oh, and the existance of any ways to lessen / counter FB does nothing to detract from whether FB in itself is overpowered or not...

-- AdminQBGentlemanLoser

I never trained Fireball, or anything really, up too high. But I have heard a lot of people, while not necesarrily complaining, argueing that the Fire Familiar's fireball is too powerful at higher levels. Something about it messing up PR. But, I haven't experienced that. But, since I haven't heard of anyone complaining about a trained FB that's not from a fire familiar, I'm gonna say false.

-- Neven

Definitely False

If FB is overpowered then how come the top player isn't a FB mage? It's powerful, yes but it's not the top dog by any means. A few months back FB was the unwanted and unloved redhead stepchild for a lot of people, what with it's friendly fire and the unwanted interaction with your own GA. CoC was the top DD spell for a lot of people and I remember people saying that was overpowered. Leave it alone! Start saying NW teams are overpowered! Or naked teams are overpaid or something please!! For the sake of sanity and humanity please please please... Sorry. Got a little carried away. You get my point though right?

-- QBJohnnywas

Because...

The Top FB Mage is still single. The 'Top Dogs' are all multi minion teams, that have had thier PR boosted by cash (purchasing more minions).

-- AdminQBGentlemanLoser

how bout....add DD spells to PR as well? Then this whole NW/PR cant be argued with over FB anymore...

-- smallpau1 - Go Blues

DD spells are figured into PR =)

-- Chargerz-Back

Why are you fighting this with every inch of your life?

Jon can always take it back if it's a mistake to adjust DD. It's not like he's going to steal away someones high NW item or make it worthless. It's xp and can always be retrained. So what's the harm people. There are worse things Jon could do, or has done rather.

-- [T]Vestax

It's boils down to the DAMAGE it does

It's all due to the insane damage that a FB or a CoC inflict whenever there is fewer than 4 enemy minions. Just change the way those extra damage is calculated to maybe 70% of what it is now, it should be ok.

And seriously I don't care about the DM + FB problem, it's just another set of problem which is caused by DM's spell design instead of FB

-- Lumpy Koala

re: gentlemanloser

An indirect effect of changing FB damage not to scale up as the number of minions decreases would be to boost the ToBF. Now anyone wearing it would always be getting the "spread" damage of FB. =)

-- ywnwraith

My appologies if this has already been said but I don't have the time to read through all comments just yet. Anyhow, my 2 cents:

Ranged is weak, always has been. 3 shots will never be enough to dominate CB. I don't care how many million damage you can do, it means nothing against the majority of teams. Melee owns... except for fireball.
The one ranged attack that is worth using, it's got less 'wasted' damage (meaning that against 20hp meatshields, while it's killing them it's damage is very spread out, and it gets rid of them in one round). I'm currently using a char with 3/4 of it's EXP in AMF and you still see a few characters killing it in ranged. Fireball is overpowered there are very few effective ways of beating it, especially when it's used with DM.

At the same time though, I have to say that I want it kept as it is, if not made more powerful.
Tanks have all sorts of ways they can boost their stats. GS, Haste, ToA and indirectly but also more importantly, EC. Mages have no way of boosting their fireball other than training more EXP in it, but there's only so much of that you can do.

In summary, it's overpowered, but keep it that way.

-- MrC

If anyone bothered to put enough NW into defense (MaSh especially) and made it to round 4 once in a while, it'd be very clear that the FB is -not- over powered.. not only does my FF decimate my own team, my GA kills my FF!

Diggles was enough (with less MPR/PR) to make me change my strategy to beat him again.

If anything changes, just make the MaSh a bit cheaper to upgrade.

-- Chocolate Thunder

CC is the overpowered spell

I recently fought Lukey with his single minion CC caster and in melee he hit me for over 300k damage in one round. Even with a huge BoTh/Morg and 350K ST and DX I do no where near that damage in melee. FB damage is similar in melee, as well as MM. Long term, tanks/walls/fighters will stand no chance against a team with a HUGE FB/CC/MM with tons of HP. Also, how much game cost is it to have a viable Mage Strategy vs. a Tank. The balance is out of whack for the benefits and cost to create and maintain tanks vs. mages.

-- Relic

Umm...

Lets see....spread against enemy minions, backfire in melee...ToBF, MgS AND AMF reduce/block/reflect damage...only reason FB is so powerfull is because everyone uses DM and not AMF :-P

-- Admin{CB1}Slayer333

but you gotta figure, CoC only casts in melee, so it deals more damage to mae up for no damage in ranged. And chargerz...=P You know what i meant.....lol

-- smallpau1 - Go Blues

Does a tank really need a large ToA, plus a lot of trained ST and DX to beat a mage? What if part of that XP was trained in HP, AMF and GA instead? It would lose against other tanks, of course, but you just can't beat everyone, can you?

-- mihalis

mihalis: I have one of those tanks, and I still lose against mages.

-- Undertow

It is overpowered. My team is highly defensive - using a mixture of a ToE, AMF MGS, heavy armor, and high non-AS HP. FF and other high Fireballs disable me in ranged rounds before my CoC and melee-centric tank can go to work.

My team is about as mage unfriendly as they come, and I do better than most against them, but I could never take a E+FF or SToEM team my PR.

-- Starseed^Lure

excuse

fireball is the best of the best. long live fireball!

-- Eorlas

Starseed, perhaps you should get better ranged.

-- Special J

hmmmm

Fireball too powerful? ahh bring back the "Finger of Death" if they think Fireball is too powerful

-- Shark

Do not nerf FF

I want to keep my 4:1 score/PR and my uber rewards with 0 NW.

Nerf tank/AMF instead and remove MgS

-- Duke

nerf Duke

Duke = over power and rich--->nerf :)

-- YOU

Its not the fireball itself

Personally, I do not think that fireball itself is overpowered. I think its the fact we can have an oversized FF that is the problem.

If you look at a TOA and a FF of equal levels, the FF gives far more "bang for the buck". Even with AMF, the FF will do more damage generally than the TOA.

IMO, the FF should have its level reduced compared to its level.

-- QBRanger

I partially agree with Ranger that the problem is that they are oversized. But oversized things have always been around, and if something gives a disproportionately high bang for your buck, it is overpowered. Oversized fireballs are doing so well because they give far too much bang for their buck. So concentrating a teams pr into FB makes them relatively much more powerful. Fireball needs to be readjusted.

Mrwuss, I understand your point, and I do plan on strengthening my ranged offense, and there are two ways of doing it:
1. I can buy and Elbow and switch to archery, which I actually plan on doing anyway, given more time and money. This will help, but will by no means solve my problem. Or
2. Train a FB myself. But would it be silly to say that the only way to effectively compete with a big FB is to have a big FB yourself?

-- Starseed^Lure

yeah, but...

If your team's only focus is FB you will be week in other areas. If you have a problem with the highly specialized teams, make a specialized team to fight that.

-- Reebok

No, you won't.

Reebok. As FB's counter is proportional to the size of your FB, the better you do against it.

Concentrate in FB and others will have to concentrate in AMF to stay even.

No-one will do that, as FB helps you win, versus *all* teams, AMF doesn't.

No-one has a 700k+ AMF...

-- AdminQBGentlemanLoser

I agree a lot with what Ranger has to say.

But I think it isn't just the FF. I think the FF is DEFINETLY more bang 4 your back (this was a typo.... but it is a tattoo.)

However, I think it's a mix of the over powering effect of the FF and DM.

While DM in and of itself isn't overpowered, and the FF is only vaguely, together your tearing down a wall and throwing a grenade inside.

No enchantments to protect you + a large and powerful spell that fires 3 times in ranged, the effect together is going to be drastic.

Now, bows do more damage in ranged, yes. But they don't have that spread power that FB does.

With all your E's knocked out in the first round, the second is only one or maybe two targets, probably 1/4 to 1/2 of your total expierance is knocked out in the first round, and your left with a smaller target.

I think the best way to fix all of this is to work on the way DM's blanket effect works.

I think that it should work like this:
It completely blocks the biggest leg of the enchantment, then 50% of the second biggest, leaving alone anything after that.

I think that would be the first step to balance in this situation.

-- Undertow

i had a idea why not add endurance/evasion to FF
1 point evasion per level and increase is HP to 1000%.

-- Duke

omg

fire ball is good beacuse it is strong but ther are defensive tactics to it

-- cronoswing

Pray tell What they are then...

How do you stop a large FB?

The best way is 4 minions + AS (to lower the damage by making the FB 'spread') with a large GA. The FB Mage or FF tattoo will take 4 x the GA damage.

Now add DM into the equation...

-- AdminQBGentlemanLoser

Like this

Tiny's familiar takes damage from his own Fireball (51070)!
Tiny's familiar's Fireball hit Otis [26304], Grover [4373], Max [6376]
Tiny takes damage from his own Fireball (55898)!
Tiny's Fireball hit Grover [10348], Max [9376]

R.I.P. Otis

Tiny's familiar takes damage from his own Fireball (58366)!
Tiny's familiar's Fireball hit Grover [22947], Max [13352]
Tiny takes damage from his own Fireball (63883)!
Tiny's Fireball hit Grover [32810], Max [82407]


R.I.P. Tiny's familiar

Tiny takes damage from his own Fireball (71869)!
Tiny's Fireball hit Grover [30975], Max [28514]



Melee Combat
Tiny takes damage from his own Fireball (79854)!
Tiny's Fireball hit Grover [63102], Max [39365]

This is versus a PR lower than mine. I voted option 3 because I'm not sure, certainly where I am FB itself does not seem overpowered.

-- Rubberduck[T]

Susan Death

As an offset to Rubberduck's post, Susan Death can draw and beat me at times because the charatcer uses AMF instead of DM. Rubber, if you used AMF instead of DM, you would obliterate me (you already draw at times). My team is custom-tailored to stopping mages, and DM has no effect on me.

-- QBsutekh137

the Top ELB's still fire 3 times for barely less damage than the Top FB...

-- 5583 days old {Gaza}

lol

lol yea there u go

-- cronoswing