Minion died but still shot (in General)


stabilo February 17 2006 4:28 AM EST

Hi,

i didn't notice this before, but here a small excerpt from one of my fights:
(the interesting minion is guy)
Melee Combat
Banana Republic beat king [31217]
Banana Republic draws strength from his weapon! [6243]
Banana Republic crushed king [38177]
Banana Republic draws strength from his weapon! [5772]
Banana Republic cries "The EUtrix has you!"
king's Fireball hit Banana Republic [28938], waters [40468], waters's familiar [25517], vaughn [40790], guy [39189]
waters's familiar's Fireball hit Banana Republic [73354], waters [66933], vaughn [73561], guy [65493]
vaughn's Fireball hit Banana Republic [11733], waters's familiar [26056], guy [15137]
guy rent Banana Republic [12803]
R.I.P. king, waters, vaughn, guy

So guy didn't kill himself, thus he must have been killed from my opponents own fireballs .. but he is the last minion and still shoots at me ..

It's not really bad, i just wondered ;-)

Xiaz on Hiatus February 17 2006 4:38 AM EST

Sorry, but I have no idea what you're trying to say...

Zoglog[T] [big bucks] February 17 2006 5:18 AM EST

I see him dying only once, and even if he had been hit in the same round after dying you should really know by now that multiple hits from a weapon (which was being used against him) target only one minion and do not switch to other minions.
The others probably died from backlash on the fireball.

stabilo February 17 2006 5:45 AM EST

well, let me try to explain again:

the difference between king and guy is, that guy is still able to shoot although he already died from the minion's fireball before it was his turn to shoot (vaughns Fireball hit guy)

king for example died from my minion and is also still able to shoot (i guess that's what means round-based game) but the fireballs don't hit king anymore, thus they behave as if king is already dead.

.. as i said, i just wondered about this.

summa summarum: ability to shoot is round-based, ability to get hits is not (but more fine-grained). right?

Zoglog[T] [big bucks] February 17 2006 5:50 AM EST

he hits, kills someone, they still attack because still that round, you kill your own guys.
Next round he cannot attack a dead person.
Summary, yes it is round based.

AdminQBGentlemanLoser [{END}] February 17 2006 6:20 AM EST

Attacks are (just about) simultainious. In one given round, you can be killed (either by your own team or by your opponent) and still attack. Because of this, a physical attacker can be killed in a round, but attack and leech enough life back with VA to bring them back to life, so they can attack again next round. :)

stabilo February 17 2006 6:40 AM EST

Ok, i understand this now, thanks.

I still wonder about the following:

vaughn's Fireball hit Banana Republic [11733], waters's familiar [26056], guy [15137]

so king and and waters are not hit by this, also they are still alive in this round. maybe the number is just not shown because no damage can be dealt anymore due to they already died this round.

So is the FB damage still divided through 5 or only through 3 now?

Zoglog[T] [big bucks] February 17 2006 6:43 AM EST

The actual fight log would make it easier to explain, the fact it is so mushed up and probably missing a lot of information does not help.

stabilo February 17 2006 6:47 AM EST

i'm still talking about the fight log i provided in my inital post in this thread.
i can't see any missing information.

AdminShade February 17 2006 11:12 AM EST

you have given us not enough data to determine if your minion killed itself or not.

also you have 1 battle cry which could be from all the minions you killed.

stabilo February 17 2006 1:58 PM EST

 Kaeptn defeated jenaus (me) after 5 rounds of combat
Physical
Kaeptn    jenaus  
Ranged Hits / Shots / Avg Damage 4 / 4 / 12,069 2 / 3 / 9,980
Melee Hits / Blows / Avg Damage 4 / 4 / 40,628 0 / 1 / 0
 
Magical
Kaeptn    jenaus  
Enchantments Cast 1 6
DD Cast / Avg Damage 0 / 0 13 / 25,514
You are awarded $209 and your Minions receive 451 exp each. Clan bonus: 9.5%.
You have $15,492. Battle allocation: 7.

Play-by-play: Off On On non-win
 
Post-battle stats
Minion  EXP  HP  ST  DX  AC  DI  Ammo
Banana Republic45374,318274,605124,488108210,792327
 
 Play-by-play
Kaeptnjenaus
Banana Republic cast Protection on all friendly Minions (4)
king found no valid targets on which to cast Antimagic Field
waters cast Ethereal Chains on all enemy Minions (59621)
waters cast Ablative Shield on all friendly Minions (48116)
vaughn found no valid targets on which to cast Antimagic Field
Ranged Combat
Banana Republic shot guy [11354]
guy looks clumsier!
Banana Republic shot guy [13284]
guy looks clumsier!
king's Fireball hit Banana Republic [13482]
waters's familiar's Fireball hit Banana Republic [29491]
vaughn's Fireball hit Banana Republic [8782]
guy hit Banana Republic [9936]
 
king's Fireball hit Banana Republic [25106]
waters's familiar's Fireball hit Banana Republic [35596]
vaughn's Fireball hit Banana Republic [8836]
guy missed Banana Republic
 
Banana Republic hit guy [11862]
guy looks clumsier!
Banana Republic hit guy [11778]
guy looks clumsier!
king's Fireball hit Banana Republic [24160]
waters's familiar's Fireball hit Banana Republic [46022]
vaughn's Fireball hit Banana Republic [16649]
guy shot Banana Republic [10025]
 
Melee Combat
Banana Republic beat king [34957]
Banana Republic draws strength from his weapon! [6991]
Banana Republic pulverized king [46301]
Banana Republic draws strength from his weapon! [5024]
Banana Republic cries "The EUtrix has you!"
king's Fireball hit Banana Republic [25781], waters [23918], waters's familiar [38346], vaughn [31201], guy [23781]
waters's familiar's Fireball hit Banana Republic [39861], waters [69384], vaughn [59928], guy [64775]
vaughn's Fireball hit Banana Republic [21646], waters's familiar [23650], guy [21106]
guy stumbled swinging at Banana Republic
R.I.P. king, waters, vaughn, guy
 
Banana Republic pounded waters's familiar [48601]
Banana Republic draws strength from his weapon! [9720]
Banana Republic crushed waters's familiar [32655]
Banana Republic draws strength from his weapon! [3754]
Banana Republic cries "The EUtrix has you!"
waters's familiar's Fireball hit Banana Republic [36273]
R.I.P. waters's familiar
 

AdminShade February 17 2006 3:14 PM EST

either you killed it or the minion killed itself. and they shoot before dying...

QBRanger February 17 2006 3:17 PM EST

Attacks go by rounds.

So any minion left standing before his character attacks, attacks themself.

Also defensive battles gain a slight bonus. That is if you manage to kill a minion that round, on defense they get to attack also, even if you killed them in your attack round.

So in your case, yes, in fact guy was killed by his own teams fireballs, however, as he was on defense he had a chance to attack himself.

stabilo February 17 2006 3:34 PM EST

thanks

ability to shoot is round-based, thats what I learned so far.

but still leaves the following question:

the ability to get hits is or is not round based?

compare 1st melee round:
king'sFireball hit 5 opponents
waters's familiar's Fireball hit 4 opponents
vaughn's Fireball hit only 3 opponents

.. and all in the same round ..

so either it is just not shown (because there is no more HP left that could be damaged), or they just don't exists anymore (thus died during this round) and the Damage from FB is split only amongst those 4/3 remaining chars instead of all 5 that lived at the begin of this round ..

I can't tell, and because i don't know how much damage vaughns fireball or water's familiar's fireball would do against 3, 4 or 5 opponents i cant calculate it .. maybe s.b. knows the answer ?

PS: i love to think about such details ;-)

QBRanger February 17 2006 3:44 PM EST

Interesting point.

But for FB/COC it uses the amount of minions alive at the TIME of the attack during the round.

But even though a minion may be dead by that time, esp one in the back of the party, it will still get to attack during that round if it has an attack to give.

I.E. if you have FB and kill all the minions in an opponents team and all the opponents have Fireball, you will get all the fireballs from them delivered just to you in their defensive attacks. Since they are already dead, it does not matter if they get more damage. But......

There is one bug with this. Lets say Guy was a tank with a leech via either a MH or VA or both. Lets say Guy dies via some enemies FB, then when his teammate attacks does not get any splash FB damage. But then hits with his leech and sucks up enough HP to "become" alive again. The fact he did not get more damage from his partners FB does matter in that case. But such is the programming of CB.

QBPixel Sage February 17 2006 7:13 PM EST

Maybe your minions just had trouble telling whether or not an opposing minion is dead =P
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