Changemonth changes in 1 thread (in Changelog)


QBRanger July 3 2008 9:10 AM EDT

I tried to put all the changes this month into 1 thread:

Here goes:

1) Training sets introduced

2) Junction and UC fixed

3) Only accounts that DO NOT finish the tutorial will be purged

4) Using a 2h weapon with a shield incurs a constant penalty of 12% to dx (was 3x the 1h penalty), plus the 1h penalty

5) Buckler of Mandos 1h dx penalty now 0 (was 1%); 2h penalty to ST bonus removed

6) HAL upgraded to ELB-equivalent

7) Adamantite Cuirass penalties to dx and magic reduced to 8% and 15% (was 13% and 17%)

8) RoS aura increased to 40% (was 1/3)

9) Elven Stiletto. Damage 51, 1h, VB-like defense reduction. Slightly more rare than a Katana. Not intended to interest top players.

10) Menelvegorian Cape. AC 0; each plus gives 1% extra pth to edged weapons [normal AC].

11) Gloves of Mercy. AC 0; each plus gives 1% extra pth to "short" edged weapons, and no AC. "short" = all 1h swords except BTh and ELS (but including VB). Less rare.

12) Boots of Fortitude. AC 12; -2 to DX; +0.5% to Leadership for each plus [normal AC]

13) Spellboosters [footwear]. AC 4; 3% constant bonus to DD [less to ED, EO]. Normal AC.

14) Old supporter items available for $11 USD.

15) Mace of Disruption [supporter item]: 1h melee weapon. double damage vs Ablative Shield; immune to PL

16) Shield of Capacity [power shield]: absorbs 0.5% of physical damage received per plus and deals it out on next hit _if_ you are using a hammer weapon (MH, MoD, some low-end weapons, _or_ UC). Does include standard UC penalty. This absorption is the first damage reduction applied (yes, it reduces damage, but does not grant standard AC). It costs about 30M to get it to +32. increases damage by 2x the absorbed amount (was 1x) ; 2 separate changelogs

17) Removed protection (untrained for free)

18) Decreased physical and magical damage by 10%

19) Max dx-based chance to hit is 100 + base to hit (140 for 2h, 160 for 1h, 200 for elb). was 160 for all weapons.

20) MgS damage reduction reduced to 0.75 per point; removed resistance cap (was 50%), 2 separate changelogs, 1.0-->.9-->.75 per point

21) Reduced ToE effect by 20%. Two separate changelogs each 10% reduction.

22) Reduced DD and physical damage another 5%. (That's 5% of the old value, not 5% of 90%.)

23) TSA regen down to 4% per round (was 5%)

24) Increased RBF physical damage by 30%; changed magic resistance to be percentage-based (the largest tattoo in the game would reduce magic by about 25% as a RBF; getting to 15% or 20% is relatively common but it gets pretty hard to go up past that. to get to 30% would require being 6x larger than the biggest.) Then the: Increased RBF magic resistance by 20%

25) Reduced AC effectiveness by 20%; will update exact formula in the wiki.

26) Added "Steel Skin" skill; at a level of 1/8 your HP, it will boost AC effectiveness by 25% (that is, back to the old AC effectiveness, since 1.25 * 0.8 = 1). 2 separate changelogs, cost 1/5th ----> 1/8th HP.

27) Bloodlust effectiveness is doubled for the first hit [first hit, not first attack, so if you miss but later hit that hit will still be doubled]

28) Max BL upped to 0.75 (was 0.6), now BL to be maxed is 1/4 strength

29) Explosive shot explosions reduced 25%

30) Not damage-related but I snuck it in: ELS and ELB no longer forgeable

31) Ammo has been effectively removed from the game

32) Increased ES and VB base damage by 4.

33) Power shields are all now normal shields with no extra restrictions on equipping.

34) Jonathan takes on a partner--Big Whoop for NightStrike!!!

35) Increased MS base to 22 [was 20]; upgrade costs decreased

36) New DD: Shocking Grasp. Extra damage vs AC. Check it out

37) Free retrain for 1 week

38) N*B to six months

39) Money rewards reduced 5%

40) New familiar- Electric familiar trains Shocking Grasp.

41) New chat client installed

Cube July 3 2008 9:12 AM EDT

... wow quite a lot huh?

Admindudemus [jabberwocky] July 3 2008 9:15 AM EDT

thanks i had been hoping this would happen but haven't had the gumption to do so myself. now if we can just get it to show in the monthly changelog thread as a summary...that would actually be a really good addition for prior changemonths and forthcoming ones as well. a monthly changelog summary post!

AdminJonathan July 3 2008 9:15 AM EDT

Nice summary!

QBsutekh137 July 3 2008 9:21 AM EDT

This summary makes the game FAR too easy, like a free retrain! Anyone needing this info should go look it up for themselves! Gah!

I jest...thanks for the summary, Ranger, looks awesome!

INDColtsFan18 July 3 2008 10:17 AM EDT

Nice~

Underage Drinking July 3 2008 10:21 AM EDT

Holy Toledo!! let the carnage begin!

Dark Dreky July 3 2008 10:36 AM EDT

/me didn't even notice the free retrain.

/me didn't even notice the Electric familiar.

Oh and an MS buff!? Wow.

Seriously thanks, Ranger.

VivaPinata July 3 2008 10:38 AM EDT

On a side note, the NUB page in the wiki needs to be updated for #38..

AdminG Beee July 3 2008 10:46 AM EDT

Now if someone would like to post the specific forum post identifier then I'll update each of the points Ranger listed with a hyperlink direct to the actual changelog post.

e.g.
1) msg_id=002Tk2
2) msg_id=xxx you get the idea...

You can find the identifier by right clicking on any thread and opening it in it's own tab/window. It's at the end of the url :)

AdminQBVerifex [Serenity In Chaos] July 3 2008 10:51 AM EDT

Ask and you shall receive, thanks Ranger :)

AdminNightStrike July 3 2008 11:14 AM EDT

G - That's what the "Changemonth" entry is for in the wiki.

AdminG Beee July 3 2008 11:29 AM EDT

Wiki doesn't lead you to the changemonth post and all the discussion though - only the item or spell description etc...
At least it didn't last time I looked :/

If there's no point, then there's no probs and it'll save me some typing :)

Hakai [Aye Phelta Thi] July 3 2008 3:16 PM EDT

Thanks, Ranger. This helped me a lot. <3

QBRanger July 3 2008 3:20 PM EDT

From now on, going forward, I hope to do this after every changemonth or near its end.

For as long as I am playing that is.

Cube July 3 2008 5:37 PM EDT

The wiki links every changemonth page, but the list of changes is not as detailed as this one.

Flamey July 3 2008 5:48 PM EDT

It links to each individual thread.

BluBBen July 4 2008 10:56 AM EDT

Great job ranger!

[RX3]Cotillion July 4 2008 10:58 AM EDT

Wow. I missed the ELB being unforgeable... That sucks.

TheHatchetman July 4 2008 12:24 PM EDT

Well current owners of ELBs got both the shaft with that, but at the very least, it was greased up by the fact they can now hold out for more cash when they go to insta/sell their bow ^_^

Besides, MsK > ELB anyway ^_^

Flamey July 4 2008 8:31 PM EDT

Put the date in the thread? At least June/July?

INDColtsFan18 July 4 2008 9:04 PM EDT

I agree Flamey, If you plan on mayking more then one of these threads, an admin should change it to "June Changemonth Summary"

QBRanger July 5 2008 1:20 AM EDT

One can always look at the date the thread was created.

Flamey July 7 2008 6:19 AM EDT

Black Market votes got increased!

QBRanger July 7 2008 7:58 AM EDT

I think the BM votes are related to the active players in CB.

More=more votes needed

Lord Bob July 7 2008 9:45 PM EDT

"Black Market votes got increased!"

Yay!

Also, the summary tab in the character inspect page is awesome.

{EQ}Viperboy July 16 2008 10:48 AM EDT

BUG Report

From the Home Page after you click on "Character attributes" it still displays "Protection" while "Shocking Grasp" is missing from the list.

Wasp [Demon Forging] July 18 2008 4:04 AM EDT

Should the lesser electric familiar need 125 votes to be spawned in the blackmarket or is this just a typo??

Cube July 18 2008 4:08 AM EDT

Maybe it has to do with only one Lesser Electric Familiar in existence.

Wasp [Demon Forging] July 18 2008 4:19 AM EDT

lol. Maybe?

BadFish July 18 2008 4:41 AM EDT

Yeah, they're obviously a collector's item.
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