RoBF hurts. help! (in General)
May 23 2009 12:45 PM EDT
7 out of 10 teams can beat me using RoBF.
Yhew (if he shifted his minions), Nautilus, Luke Skywalker, DC Universe, FTW, King of Pain, and Failure.
What can I do to my strat to stop this? I'm thinking of a complete revamping and using RoBF myself.... because it is so effective... Un-retaliated damage, magic damage reduction, evasion boost, protects vs. AMF backlash... but is there anything I can do other than switching to RoBF like the rest of the mass?
Nah, you don't want to do that. Leave your strat as it is... it's only 7 people. Right? ...Right?
May 23 2009 12:46 PM EDT
The damage from RoBF cannot be backlashed. Thus, it makes GA completely useless. Kind of like how the exbow makes STR completely useless, right? no?
Archers seem to be RoBF's weakness. They do the bulk of their damage before RoBF does any damage. I don't know strategy that well so I'll leave the details to others.
Depends. Will your RoBF be your main damage dealer? Because while it is effective, the other forms of damage will do more damage, at least in my belief. Also depends what level your RoBF is.
May 23 2009 12:48 PM EDT
HAHA (laughing with you not at you),
We were just chatting about that in chat.
If you read my post on the ideal RBF setup, you may get some ideas.
Yes, the RBF is indeed very powerful with its "special" damage type.
However, AC and lower the damage by up to 50%, and you do get a lot of rounds to try to beat it given all the HP your character has.
In this game of Rock/Paper/Scissors:
The RBF is the foil for the RoS, which is the foil for missile damage which is the foil for the RBF.
May 23 2009 12:49 PM EDT
I have the 7th largest tattoo, only 25k lvls below Bast.
And I was thinking of a Wall, however... my mage always dies to AMF, so the wall will eventually die to the RoBF and then the rest of my minions. 4 minion exp dilution hurts my mage a lot.
Your wall won't die to a RoBF. Since the RoBF does low damage, it's easily blocked by walls. 10m NW in AC armor reduces Mikel's RoBF (the second largest tattoo in the game) damage by more than half.
May 23 2009 12:53 PM EDT
so the best I can do is stalemate? hmm I suppose...
Well, I mean, I think the key for a RoBF user to beat another RoBF user is having a bigger wall. If it weren't for my wall, Mikel would beat me senseless.
Anyway, that's why I asked if it was gonna be your main damage dealer. I think keeping your MM would help simply because it supplements the damage.
May 23 2009 1:00 PM EDT
sure I'd keep it. two damage sources on high HP team is certainly viable. I'd probably go with something similar to FTW's strat. I like it a lot it has very little gaps in his defense
hey hey, my strategy is copyrighted :D
Don't do it. LAs strat is very defensive but doesn't make use of the effiency of GA like your team does.
His strat is very reliant on his MPR advantage and a brute forcing of HP and forms of damage reduction.
GA is much more effiecent right now, it is aggressive and can allow you to beat people with a larger mpr/NW advantage on you. GA is what lets you beat people like ranger and stale people like me. I'm almost sure that switching out of GA will gain you many more farmers than perviously and probably give you lower targets.
You appear to have a very even team exp distrubtion, which means making a mage would probably not be big enough to do significant damage. I would recommend trading that mage for a wall.
May 23 2009 6:10 PM EDT
'The damage from RoBF cannot be backlashed. Thus, it makes GA completely useless. Kind of like how the exbow makes STR completely useless, right? no?'
Exbow doesn't take a tattoo slot.
You might try putting on some AC items without retraining. Since you have AP, it might work pretty well.
Inspect Yhew to see what kind of targets you'll be gaining/losing.
Yes, 3/4ths! Talk sense into this man!
May 23 2009 6:34 PM EDT
Changing from a mage to a tank may get you 2 or 3 of those that beat you off your list.
However, Failure, Luke Skywalker, DC Universe, FTW, and KoP will be incredibly hard to beat no matter what your strategy is.
You can change to a RBF, but then DM will eat you alive.
And your HP will be lower due to the loss of the RoS boost.
I think your maxed right where you are without a lot more NW. Your strategy is great for a 4 minion equal xp character. And you are using the correct tattoo to maximize your power.
Just change to a tank/wall with high AC may help a bit, but only for a couple of characters.
May 23 2009 7:43 PM EDT
"You appear to have a very even team exp distrubtion, which means making a mage would probably not be big enough to do significant damage. I would recommend trading that mage for a wall."
Interesting. Without any kind of damage dealer I have no way to "mop up." If you mean a wall-like minitank, then yes Ranger has suggested it to me and I have been considering it. I fear I'd lose to some teams that I am beating now without magic damage, but that will require testing. So as of now I'm just trying to increase my NW and then may switch to tank. But otherwise, thanks for the help and for the compliments I suppose (3/4ths :) )
May 23 2009 7:45 PM EDT
switching to tank means i probably won't beat other tank teams like Dixie and Kwai Change and Hens. I don't think I'd be able to hit them
Oops, I didn't notice you were going RoS. I assumed you were going RoBF. Nevermind that comment then.
Persoally, RoS strats are way to defensive for my taste, they are great for staling with GA but unless you have some major exp concentration you're going to hit the wall you are stuck at now.
I would recommend going RoBF. Sure you'll be weak against DM, but you'll probably stand more of a chance against a mediocre DM than any RoBF in your current setup.
May 23 2009 8:23 PM EDT
Yes, Please go RBF, pretty please.
You won't beat Ranger with a RoBF. =\
May 23 2009 8:34 PM EDT
Let him think he will.
See, going RoBF will be bad for CB as a whole.
But seriously, I agree with 3/4ths on this. RoBF is probably the way to go.
I wouldn't advise it. Against enemies with 0 AC your maximum possible damage with your current tattoo as an RoBF would be 1.73m per hit. And you won't ever get that highest damage, because everybody has at least a minimal amount of AC. I think you would end up losing more people on your fightlist then you would gain.
May 23 2009 9:27 PM EDT
I would also advise against it.
Temari's Magic Missile hit Eat 
Eat regenerated 145,505 HP
==> You just don't have enough damage is all.
Little Anthony touches Mary Frances Boyd 
==>this is how much you want to deal per round. then your strategy is untouchable.
Yeah, don't go RoBF, then I could even probably beat you :P.
May 24 2009 12:46 AM EDT
Mini tanks :) follow me :)
May 24 2009 1:09 AM EDT
yes, i agree with Little Anthony do that, and your strategy is me.
May 24 2009 4:37 PM EDT
There is no way I can achieve that kind of damage unless I start to use RoE - increasing xp concentration on my mage, but nothing goes towards my AS and whatnot. Should I use the RoE?
Whatever you do, using the RoE is the worst idea without a NCB.
Pretty much you are stuck with an incredibly defensive setup with the RoS. A turtle. You have few farmers, but your strat has little ability to evolve or adapt.
You have a very weak damage dealer. It won't deal significant damage any time soon. There are two things you can do.
1.) Add another damage dealer at the expense of an enchanter. Interesting combos include: double MM, SG + large decay, Mini BL tank + SG.
2.) Switch the RoS into an familiar or RoBF. You can change a minion to a wall if you want. You will be weaker against DM, but if you do this right, you might end up with better targets with about the same farmers.
Your current setup is good for minimizing farmers, but it lacks any offensive punch. Without it, you're at a dead end. Waste time growing an RoS will get you only a few million exp in a few months, with a weak tattoo.
His highest targets are Ranger and Freed. If he switches to RoBF, he will definitely not be able to beat those 2. And it will make you more susceptible to being farmed. From the looks of it, I don't think you'd be able to add anyone above Ranger or Freed even if you did switch to a RoBF. You might want to look into familiars, because familiar raw damage is awesome.
May 24 2009 8:12 PM EDT
Do familiars do more damage than the RoBF?
May 24 2009 8:37 PM EDT
I think your strategy is great.
I would change your mage to a tank however. You can pump money into it as needed.
You only have problems with 2 types of characters:
1) Very heavy DM
The first you will likely not be able to beat for a while, unless you change to a RBF or something else. However, out of the 10 that beat you, a couple have high NW weapons making any change unlike to help.
The second are the RBF ones. Those can be beat with another RBF, however a tank can do just as well. You have plenty hp to live quite long, you just need a tank with a dext advantage using a 1H weapon, most likely an ELS due to its high base damage, to pound on the RBF minion.
I would love to see you change to anything else aside from the RoS, however, I think it is a great tattoo for your character.
May 24 2009 8:43 PM EDT
With all his HP, AMF backlash is not a huge concern.
AMF is not a huge concern if using NSC.
However, his AS will not have the boost from the RoS as well as the protection from DM.
He can try a SF or IF, however, I do think the RoS will be best in the long run.
The good thing is that one can try a familiar for only the cost of a base one. Not much retraining is needed.
To go RBF, I do believe some retraining is needed.
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