If you look in the wiki I made this piece of text bold:
# DM trains an effect that is 80% of its level. If the effect of DM is high enough compared to that of a given enchantment, that enchantment will "fizzle" (i.e. be reduced to 0 effect).
# You can have both Antimagic Field and DM, so long as your Antimagic Field is significantly higher - this is because DM will reduce your AMF and EC level by an amount equivalent to its effect. Enchantment level - (DM level * 80%) = new enchantment level. That then converts into a new, lower effect. If it's zero or below, it will fizzle.
# DM will dispel around 67.33% of the effect it is cast at. So a 1,000,000 DM effect will dispel around 673,300 of an enchantment cast on your opponents.
This piece of text doesn't give me answers as where the percentages apply.
The first piece of the text implies that 80% of the trained level is effect. So a 100,000 level in DM would result in 80,000 in effect.
The second piece of text implies that DM eats your EO up for 80% in according to the first piece of text.
The third piece of text implies that DM dispels opponents ED at a percentage of 67.33%
This third piece doesn't comply with the first two.
So which is it? 80% to friendly EO and 67.33% to opponents ED?
or 80% to all or 67.33% to all?
AdminShade
September 13 2009 7:50 AM EDT
67.33% to all
DM dispelling your own EO's is treated the exact same way as the ED's of your opponent.
I'm 99% sure that level drain = effect = 80% of level.
yea 80%, don't know where 67.33% comes from.
AdminShade
September 13 2009 8:39 AM EDT
Last week there were some questions regarding DM, it's level and it's effect.
I tested some things and these numbers are correct.
DM has an effect of 80% of it's level.
DM dispells for around 80% of it's effect.
80% of 80% is 64% in which the 67% is a bit higher but is true.
So which is it?
80% all 100k level casts for 80k effect dispels 80k ED
67.3% all 100k level casts for 67.3k effect dispels 67.3k ED
or 80% of 80% meaning all 100k level is 80k effect but dispel 64k ED?
AdminShade
September 13 2009 10:28 AM EDT
67.3% all
100k level casts for 80k effect dispels 67.3k ED
QBsutekh137
September 13 2009 10:32 AM EDT
OK, stats.
The cast that shows in play by play is definitely the same as effect. For me, my summed effect is 11,102,575, and that is exactly what displays when my last DM caster delivers his payload.
Single Minion has an AS of 18,000,000 according to the character attributes page. Assuming the corn he wears, is +11, that adds 22% to that, for a total level of 21,960,000.
I am not sure I understand what the effect of that level would be. Just 50% of that? Is the effect the same as the HP it delivers for a single minion?
If his AS were just that, then me casting my DM on him with full effect would nullify his AS entirely. So, that isn't the case, because when he casts, it is still 5,428,722 in the play by play.
So, it looks like ASes level is its effect, and then the 50% cast happens right at the end. He starts at almost 22 million, I nullify around 11 million, and then his final HP delivered to the team is 50% of that.
Also, it means that DM casts at 100% of its effect, or 80% of its level.
Does that sound right?
So it would be:
80% all, 100k level casts for 80k effect and dispels 80k ED.
I'll be updating the wiki, or someone else he/she feels like it.
Did some testing:
level in DM was 433
Casted effects:
My DM (346), My EC with DM (19926), my EC without DM(20272)
so indeed 80% to all, where did that 67.3% came from anyway?
QBRanger
September 13 2009 11:47 AM EDT
I would perhaps think in that some items give a sliding scale of bonuses.
Like 100% to DD, 75% to EO and 66% to ED. Or items in past used to.
I cannot give specifics on which items, but it is something I think I possibly maybe remember from times past.
QBsutekh137
September 13 2009 11:48 AM EDT
Like Shade said, I think some interpretations thought it was 80% of 80, which gets to a sixty-something figure.
There is also the confusion of level, effect, and final manifestation of the product. For AS, level = effect, but then the 50% (or lower) factor kicks in to deliver payload (HP, in the case of AS). Other enchantments deploy differently.
DM and EC are examples of fairly simple deployments, that's why it probably seems more complicated then it is. *smile*
lostling
September 13 2009 11:53 AM EDT
100k level dm = 80k level effect
100k level as = 20k level = 20k*33.75% effect on a 5 minion team
DM vs a GS or Haste would show more direct results.
AdminShade
September 13 2009 3:08 PM EDT
or DM against my AS, which is on a 2 minion party which doesn't get a penalty.
Spirit of the Noldor cast Dispel Magic on all enemy Minions (3,736,660)
High King of the Noldor cast Ablative Shield on all friendly Minions (6271786)
Ablative Shield: 7,686,010
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