Patient one: information, strategy, anything (in Contests)

AdminShade December 4 2009 10:39 AM EST

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Right Hand cast Dispel Magic on all enemy Minions (600,000)
Right Hand's Guardian Angel fizzles under Dispel Magic
Left Hand cast Ablative Shield on all friendly Minions (388388)
Monster cast Ablative Shield on all friendly Minions (560713)

( I cast Dispel Magic on all enemy Minions (3,837,400) )

In the Middle's Magic Missile hit [312356] [474472]
Monster's familiar's Magic Missile hit [641740] [553874] [683903] [879980]

AdminQBnovice [Cult of the Valaraukar] December 4 2009 11:34 AM EST

Left Hand cast Ablative Shield on all friendly Minions (1684285)
Monster cast Ablative Shield on all friendly Minions (3152505)

Since Shade's dm was making this look much easier than it actually is.

Lochnivar December 4 2009 11:46 AM EST

yeah... you guys are pretty much toast...
If the Familiar spawns at full strength each time someone attacks the char I'm not sure this is doable...

QBOddBird December 4 2009 11:59 AM EST

plus AS HP is recast each time you fight. There's pretty much no chance.

Lochnivar December 4 2009 12:12 PM EST

with out the familiar I'd say it was possible, barely, but possible nontheless.

QBRanger December 4 2009 12:19 PM EST

You have to beat this character with T characters currently at 250k MPR?

QBOddBird December 4 2009 12:22 PM EST

Pretty much. We range between 250k MPR and 375k MPR. There's just no way.

AdminQBnovice [Cult of the Valaraukar] December 4 2009 1:23 PM EST

Time to Form Voltron!

Lochnivar December 4 2009 1:33 PM EST

only shot I see you having is two DM archer teams with about every scrap of NW you can muster dumped into an Elbow or two on a TOA minion (big hal works here too)
ie two teams like this:
minion 1
STR + Archery
minion 2
minion 3
minion 4

The goal here is to kill of the AS minions so that the rest of the teams can AMF/GA/whatever the the remaining foes down to nothing

you need basically two teams capable of dishing out almost 2 mil total damage in 3 rounds against the enchanters...

if you can do that, then heck, should be possible

AdminNemesia [Demonic Serenity] December 4 2009 2:03 PM EST


AdminShade December 4 2009 2:17 PM EST

we can really get neither of those...


Lochnivar December 4 2009 2:20 PM EST

if you can switch your two biggest tats to LToAs and then pump all of your cumulative nw into the x on a pair of compound bows...

basically you would have to wait until the last minute on a one-shot sort of deal to get max mpr and your chars would otherwise be useless...

AdminNemesia [Demonic Serenity] December 4 2009 2:24 PM EST

Note, even worse for us all the minions in front of the MM guy in the back have AoF so their actual HP is higher.

QBJohnnywas December 4 2009 3:07 PM EST

With a mageseeker/morg I can beat the char, but with a Axbow/Morg I lose. Badly. That's a tough cookie...

blackshadowshade December 4 2009 3:15 PM EST

I don't think you guys are supposed to win this fight. Try running.

Zenai [Ministry of Pain] December 4 2009 4:12 PM EST

Fought him with my Main Char.....two words "Holy Bejesus" I take him down in 5 Rounds but man that is with 2.5 Mil DM and a x30K ELB! This is gonna be a tough like the wind bullseye!

Lochnivar December 4 2009 4:26 PM EST

with 4 minions + familiar 5 rounds is the fastest you could take down anyone Zen (even a 5mpr char)

/me is cheering for the zombie fighters on this one, long though the odds may be.

Zenai [Ministry of Pain] December 4 2009 4:42 PM EST

Oh I know that Loch it's just

Damage Inflicted: 55,211,248 FGoD Hit Points:1,833,610 out of 7,660,000

that is why I was said what I said. This is either gonna be a story of the underdogs overcoming incredible odds or a new land speed record for the fastest runners

blackshadowshade December 4 2009 4:50 PM EST

Maybe it's time to cross the streams!

QBRanger December 4 2009 4:53 PM EST

Maybe you are not supposed to beat it in combat.

Maybe there is another way you can defeat it.

kevlar December 4 2009 4:56 PM EST

lol, Blackshadowshade! that's good stuff. I'm bummed I couldn't play in the tourney, but reading about the encounters is prett neat in itself >:)

Joel December 4 2009 6:52 PM EST

We can defeat it by running and letting it get nuked! We can do it! rofl!

{WW]Nayab [Cult of the Valaraukar] December 4 2009 6:57 PM EST

I vote we all stand in a spot and grenade ourselves :P
On a side note, there appears to be no physical way in which we can defeat this monstrosity.

Admiralkiller [Cult of the Valaraukar] December 4 2009 7:18 PM EST

let me eat 100 grenades then let it eat me?

AdminShade December 4 2009 7:19 PM EST

Better yet, let it eat you while you have 100 grenades in your hand?
Even better, let it eat 100 grenades but not you ;)

QBRanger December 4 2009 7:20 PM EST

Do you have any items that can be used on the monster?

I have not been keeping up with the threads about the tourney but did read you have a couple items about.

AdminQBnovice [Cult of the Valaraukar] December 4 2009 7:48 PM EST

This why I said earlier that it might be a good idea to remove encumbrance for tournaments...

Wraithlin December 5 2009 12:27 PM EST

Can one minion in a 4 minion team from any of you get enough HP without any other minions training AS or AMF to tank the 2xMM until melee?

If they can then you can run this and hope it works:

base decay/full DM
base decay/full DM
base decay/full DM
base decay/full HP + electric familiar

of course have the last minion with the most XP to survive the MM barrage.

If nobody can make it, you can also swap some of those DMs for AMFs, but then you're praying to do enough damage, if you get 3 minions with DM it's most likely enough DM to let the 4x decay + SG kill a minion.

The goal is not to win with this team, it's to kill 1-2 minions, then the next guy kills another minion etc.

In fact as long as you can get 1 team to kill 1 minion, then it could get alot easier because he kills the GA minion, so you can get alot more defensive and let decay really work for everyone else.

AdminNemesia [Demonic Serenity] December 5 2009 12:51 PM EST

Right... All we need to do to make it to melee is survive about 8 mil MM damage.

AdminShade December 5 2009 12:51 PM EST

Wraithlin, do you realise what you ask?

Can any of you have enough HP on a 4 minion character to last until Melee against 2 (fairly) huge MM's?

That's 4 minions (5 with Familiar) and 10 MM bolts in 5 rounds.

minimum we'd need would be around 1 mil HP per minion... impossible to have for such small characters.

QBRanger December 5 2009 12:54 PM EST

James Bond: Do you expect me to talk?
Auric Goldfinger: No, Mr. Bond. I expect you to die.

Seems quite pertinent to the situation at hand.

Zenai [Ministry of Pain] December 5 2009 12:56 PM EST


QBOddBird December 5 2009 12:57 PM EST

Now if only we could pull a Bond and escape somehow anyway. XD
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