Are there any viable UC strats? (in General)

Rawr December 8 2009 9:49 PM EST

Besides the ones that use a Jig? I don't see any UC users in the top 20 besides NS.

AdminNemesia [Demonic Serenity] December 8 2009 9:53 PM EST

The main problem with UC is that the damage model is not linear. So the larger all the teams get the more UC damage falls behind everything else.

Rawr December 8 2009 9:55 PM EST

Which seems like a VERY BIG problem for UC....

Zenai [Ministry of Pain] December 8 2009 10:07 PM EST

It has been pointed out and harped on many times like several other things here in CB Land. It has all, unfortunately, fallen on either deaf or uncaring ears.

AdminQBVerifex [Serenity In Chaos] December 8 2009 10:35 PM EST

Winner of Nothing is a pretty viable strategy.

Admindudemus [jabberwocky] December 8 2009 10:37 PM EST

iirc, before jon went on his hiatus (hopefully that is over?) he had stated that uc was going to get looked at next. many of us have been waiting patiently ever since! ; )

AdminQBnovice [Cult of the Valaraukar] December 8 2009 10:44 PM EST

I dunno... but we might find out!

QBRanger December 8 2009 10:53 PM EST

A Blade of Thuringwethil [73x30666] (+305) worth $487,252,427 owned by TourneyPrizes (The Labyrinth)

UC vs that is like bringing a knife to a gunfight.

{WW]Nayab [Cult of the Valaraukar] December 8 2009 11:08 PM EST

No Ranger, i have seen people win knives vs guns (V for Vendetta :P)
This is like attacking an aware and operational battleship with a toothpick.

Rawr December 8 2009 11:13 PM EST

Ok but my point is that UC can really only be used with junctioning a jig. even if UC was balanced, the fact that you can directly add UC xp to your jig through junction is much more powerful than using UC alone. The benefits of a combat gi and an elven cloak seem poor to the benefits of more than doubling the UC on the jig.

Wraithlin December 8 2009 11:14 PM EST

The biggest problem with UC is that you're spending XP for damage instead of CBD. Although you can get a large "weapon" by spending XP on UC, you can get the same stats from just forging your own, and then you can put more into STR/DX.

Therefore the top teams that aren't really cash limited, they are more ENC limited a UC is just a XP sink.

At lower levels, without years of CBD to add, UC can be very competitive.

Kefeck [Demonic Serenity] December 8 2009 11:35 PM EST

In a way UC is kind of the anti-tank set up. I say that because you

can equip a ranged weapon like an exbow and just drain tanks strength

all day. Also UC comes with evasion And if your UC is large enough

it will turn even the strongest weapons in the game into a +0 base.

So it's rather easy getting the strength and dex advantages with a

rather minimal amount of exp.

On top of that it doesnt take much net worth to get a decent combat

gi and hg's. Couple that with an SoC and you could see yourself

doing some big damage for a minimal investment.

I think the common misconception is "wow my UC damage is complete

crap for my mpr" and well that's because your comparing it to the

damage a tank or archer does and that's just silly UC is in a

completely different ball park compared to tanks and archers.

I think in the future UC teams will be on the rise. especially since

jiggy teams are becoming more and more popular.

Rawr December 9 2009 6:26 PM EST

ok so there is no argument that using a jig is far superior to using UC regularly?

Rawr December 9 2009 6:26 PM EST

imagine having a hal except you can junction the stats of a ELB to the ELB of a hal
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