Battle AllocationBattle Allocation is the unit of turns on CB, also known as BA. Each BA unit may be spent by either Fighting an opponent, or by performing one step of Forging an item. The most BA you can accumulate (without purchasing any) is 160. BA may be purchased at a cost and quantity relative to your Power (PR), the amount available resets at midnight server time, nightly. As your PR grows each BA costs more and the total available to you for purchase decreases. The maximum BA you can ever store is 1600 (this would involve you buying BA). This is the so called Hard Cap of BA accumulation. While having your New User Bonus (NUB), BA is free to buy until it expires. With a New Character Bonus (NCB) the cost of BA is extremely high. BA regenerates over time at a rate relative to your Minion Power (MPR). The higher your MPR, the slower your BA regenerates (in other words, the less BA you get per 20 minutes) - however, fight rewards are adjusted accordingly to increase whenever your BA regeneration rate decreases. This is a very important point. The only benefit you get by staying at a lower BA regeneration rate is the ability to produce more clan points. Otherwise your money and xp rewards are the same if you bump up a regeneration rate.
VPR is defined as MPR plus all untrained experience; Thus, there is no use in not training your character to stay under a certain level to gain more BA. [I just verified this. Rate is based on MPR, not VPR, and is only evaluated during cache flush. So yes, you can buy your BA right before cache flush if you are on the verge, then spend it all at the higher rate. ~NightStrike] The total amount of BA you can buy per day is 12 hours worth of 'normal' replenished BA. The amount of BA to purchase resets each day at midnight server time.
After the changelog [1], the amount of BA you can buy is changed too these values:
last edited by Bananco at Feb 24 - Edit Battle Allocation Pages that link to this page: |