Why not introduce a second form of currency called Blood Vials (or another suitable name). But this currency would be earned differently then money or exp. Every fight you'd make would have a small chance of earning you a blood vial (very small chance). The chance would go up as you went through the different BA regen phases (as in, much more likely in a battle to get a blood vial as a 6/20 then as a 10/20, because you're fighting less battles). More importantly, no bonuses would impact these chances (NUB/NCB/Challenge Bonus). Basically? A reward for those who burn tons and tons of BA, who play for years.
Now, an important part here is that blood vials, unlike money, would NOT be tradeable. Not with USD, CB or clever manipulation of the system. They'd be bound to the user.
But the purpose of blood vials?
This brings be to an idea to be tied in with Blood Vials.
Legendary Equipment.
Yes, we have rares. But as players have pointed out, there is no more... Magic there. Very little pride in getting a weapon that's simply -needed-. So creating items that are powerful and yet something to pride yourself on getting.
Many pieces of great armor and powerful weapons and NO way to get them outside of pure dedication. These items would cost Blood Vials (and perhaps a small amount of cash to even out the slight reduction in rares being bought via uactions) and offer variety and strength to your team.
These items could only be improved with BVs, leading to a constant strategic question between upping that Legendary sword or buying the shield that would augment your team so perfectly...
I have (and I'm sure many of you will if you like this idea) many ideas as to items that could be bought with this, but I want to see first if this idea is taken to at all.
Let me know what you all think about it.
OP ^
Old thread:
http://www.carnageblender.com/bboard/q-and-a-fetch-msg.tcl?msg_id=002bYs
Just figured I'd post it again, see if we can get some more feedback for it, more ideas, etc.