hi guys (in General)


AdminNightStrike February 15 2014 12:35 PM EST

Happy Valentine's day/weekend :-)

So let's put all of our cards on the table here. What's the current state of cb? Who is still here and who wants it to continue?

[Unrivaled]Twist Of Fate [SeeD] February 15 2014 12:45 PM EST

I'm still here, almost 13 years later. Not as active I once was but still here. I do believe that if it were "reignited" that I would be even more so. But, alas, too many going compared to coming/staying and as slow as it is, the people left are no longer a community like we once were. More like die hard fans that won't accept an all too clear fate.

Newlin [SeeD] February 15 2014 1:00 PM EST

The current state certainly is a bit bleak but with the members that we do have and a little rejuvenation in the game things could turn around.

I for one would like it to continue.

AdminNightStrike February 15 2014 1:30 PM EST

I'm willing to work hard on cb itself. How much are you guys willing to work to get the membership rates up? For this to happen, it has to be a team effort.

Newlin [SeeD] February 15 2014 1:43 PM EST

I'm all for devoting the time necessary to improve CB in whatever facet I can. What methods would we be utilizing to increase membership? Are you specifically referring to advertising or more to the retention of new players?

Unappreciated Misnomer February 15 2014 2:06 PM EST

Im still here and this game if its to keep going needs to be updated, still need to fix the tutorial(there is a recent thread). I would like to see the rentals be automated in a way that the game supplies a varying degree of items for users to rent because rentals are empty. chat still needs to be fixed.

And lastly ew need to make forums a chatty Cathy place again.

Achertontus [Sneezels] February 15 2014 2:32 PM EST

Im still here as well! Sadly enough this nice game has been dying for quite some time now. And soon it will only be a memory.

Atomicboy [The Knighthood] February 15 2014 3:18 PM EST

Hey NS! Lets turn things around and keep this game going. I would be willing to personally donate some funds. I agree it needs to be a team effort.

AdminG Beee February 15 2014 5:22 PM EST

:)

DoS February 15 2014 5:39 PM EST

I'm here too and would like to see CB continue.

Atomicboy [The Knighthood] February 15 2014 6:03 PM EST

Adding some cheap rentals and I will continue to make sure some starting gear is always there.

This will make sure we don't run into the problem of new players not being able to finish the starting achievements.

AdminNightStrike February 15 2014 7:37 PM EST

Our first task is going to be fixing chat. It seems that Java is really going the way of the DoDo. You can't have even a basic applet without a signed certificate. Verifex and I are talking right now about alternatives.

Atomicboy [The Knighthood] February 15 2014 7:43 PM EST

node.js may work well for us.

AdminNightStrike February 15 2014 7:52 PM EST

The downside to node.js is that it requires a JS server to receive the incoming socket, which then forwards the request to the real server. So to the actual NFC chat server, everyone is connecting from localhost. This is probably not what we want.

Now, you might think, just replace NFC entirely. But it's very tightly coupled with both the chatmail system and the entire user database. Any replacement would have to replace that.

Unappreciated Misnomer February 16 2014 2:23 AM EST

could we settle for an increase to our character count? ;)

Unappreciated Misnomer February 16 2014 2:24 AM EST

or make BM votes stick, or increase rewards!?

Quyen February 16 2014 8:16 AM EST

still here, although i'm hardly doing something here and more like a lurker than a player :p

Fishead February 16 2014 3:57 PM EST

I'm still logging in daily but not making the effort to burn all my BA. I'll keep logging in until CB is gone.

I'm usually either in a phone or tablet unless I'm at my desk at work, which is rare. It would be cool to be able to run chat on a phone. CB works just fine on mobile browsers but I think this game is perfect for the platform, it just needs to be refined for the small screen.

Zenai [Cult of the Valaraukar] February 17 2014 5:29 AM EST

Was cleaning out the locked in sites on my phone and came across CB.....I just couldnt erase it. I perused the discussion boards from out side the site and well Interesting thread......so much so it convinced me sign in so I could post a reply.

I would think a bit more than a few niceties should be done. There are tons threads full of good/viable ideas that, in all honesty, should be revisited. Hell we still have an old list "100 Paper cuts" that STILL remains unfinished. I think these should be the starting points.

Take the old 100 Paper cuts, remove the completed tasks and update it with all the newer viable ideas given by your diehard/committed/hardcore players and determine a few things.

1) Is the work to be done actually too little to late or a last second saviour?
2) Will these changes be enough to retain the players we have and garner more?
3) Would it simply be easier to relaunch the site/game with newer, easier to use code using the 100 Papercuts as a guide?
4) If a relaunch is immanent will it be better to start from scratch(again) or find a way to port chars to the new game?
5) IF actually contemplated is the work going to take longer than players are willing wait?

I could add in more but I felt these to be the most pertinent questions. Not trying to be negative just pointing out what I see to be the obvious. Take it as you will.

Achertontus [Sneezels] February 17 2014 5:44 AM EST

I really like Zenit's idea, I believe a new site should be created. Using half of the old system and completed with the 100 paper cuts. Its also a lot better for advertisement to say its "new" than to say its a re-re-re-repolished site.

Achertontus [Sneezels] February 17 2014 5:44 AM EST

Zenai* sorry hahaha

Zenai [Cult of the Valaraukar] February 17 2014 7:35 AM EST


100 Paper Cuts Project: http://www.carnageblender.com/bboard/q-and-a-fetch-msg.tcl?msg_id=0035Yw

Micro-transactions Thread: http://www.carnageblender.com/bboard/q-and-a-fetch-msg.tcl?msg_id=003CAi

Angel of Death [Hell Blenders] February 17 2014 7:59 AM EST

im here and still addicted to th game, would love to see cb bloom again

Adminedyit [Superheros] February 17 2014 9:59 AM EST

still here, would really love to see cb flourish again

lockaburrr February 17 2014 11:10 AM EST

I honestly was surprised that there was a mobile app for the game...

Newlin [SeeD] February 17 2014 12:04 PM EST

Hey Z!

Another small thing that needs to be fixed is Armor Proficiency.

When I train it on my character I don't get any of the benefits. EoD pointed it out for me stating that characters that already have it trained can unlearn it and still keep the benefits while characters that didn't previously have it trained do not receive the benefits.

Mythology February 17 2014 2:50 PM EST

Ive been back a few months and enjoying it :) I'd suggest as a first step possibly looking at the splash page, I'm not really sure it either attracts visitors to join very much or represent the game very well either.

I'd suggest turning it more into like a 3 step Diagram for what the game contains like :

[FIGHT] : A pure PvP only battle system

[STRATEGY] : Equip your team of minions with your desired combination of skills, spells and rare items.

[GROW] : Trade your finds, forge your equipment, join a community, whilst you slay them daily!


Not those words perhaps, though that kind of idea down a page in three like image/text groups. Or something else.

Mythology February 17 2014 2:59 PM EST

The second thing I'd do, is there appears to be no tournaments running, they're actually pretty important to make the economny function well. For an eco to run well it needs two systems playing off each other so prices fluctuate and rarity factors.


So yeah I'd re-activate a simple tournament system that ran from the 1st of every month to the 1st of the next month. An automated system where the options were generated,

Weapons / armour / skills / spells : 10% chance each of being allowed to be used / trained

Win condition : most, kills or mpr/ pr / score / gold

Prize : I'd decrease the drop rate of rare items by 20% and generate that many of rare items for 1st.

Mythology February 17 2014 3:03 PM EST

this would also re-introduce the forging / trading for tourny players which was also fun, sorry, feel running risk of hijacking this thread, I agree CB should be revitalised once more :)

Achertontus [Sneezels] February 17 2014 5:33 PM EST

Well a tournament needs players, and thats what this thread is about, there are no players.... Good idea, but first things first! The economy is fucked up because the rich players set the rules, just as in real life, and we play games to escape real life ;)

Atomicboy [The Knighthood] February 17 2014 7:05 PM EST

I love playing this game on my phone and think with some mobile tweaks it could be even better. I would be down to work on some styling.

{CB1}stingiestbard [why] February 17 2014 7:53 PM EST

I'm in...

Newlin [SeeD] February 17 2014 9:06 PM EST

New splash page idea?

http://thecitadelfleet.com/cb/index.html

I'm no coder or graphic designer but it's an idea at least. I would have liked a drop down section when clicking the Login or Register button so that those fields could be filled out without leaving the homepage but this is just a quick mock up.

Doesn't look terrible on mobile either.

QBPixel Sage February 18 2014 12:12 AM EST

As an honest response, I'm not sure much can be done to salvage the existing game into a thriving game. I'd actually be more confident in a CB3. CB2 just really doesn't live up to current gaming standards in a wide number of areas.

That said, it probably isn't going to be worth trying to get new members unless we really get the game to a state that's acceptable to this generation's gamers.

Anyways, I can still help out with graphics and UI/UX here and there. I still find it fun =]

Zenai [Cult of the Valaraukar] February 18 2014 12:11 PM EST

Sup Guys!

Yeah I think Pixel has probably said it best. Need something more to represent the game in this gaming age. I miss it to be honest, however I do not miss the problems and mechanic's issues from before. I mean hell the T85 Listings are STILL up....sheesh. Aside from this there is the matter of player base to start and a hopeful one afterwards. Need a plan and need to listen to ppl whether you like it or not IF you want to make this work.

Zenai [Cult of the Valaraukar] February 18 2014 12:27 PM EST

And of course 2 Threads I had missed that I think are pertinent for ideas and/or guidelines:

Supporter Item Contest: http://www.carnageblender.com/bboard/q-and-a-fetch-msg.tcl?msg_id=0030jW

Awesome Ideas: http://www.carnageblender.com/bboard/q-and-a-fetch-msg.tcl?msg_id=003KZq

Eliteofdelete [Battle Royale] February 18 2014 7:29 PM EST

Hey NS and others, I have been meaning to post here but kept getting sidetracked. Here is two questions that need to be answered if you actually want this game to continue.

1. Do you REALLY want to put the time and effort to revive CB? I mean you say "I'm willing to work hard on cb itself." But can you say you are actually passionate about working on this game again? You did disappear ~1 year without a blip. If you don't think you are actually passionate about working on this game again, then I think it would be best to just pull the plug.

2. If you do really want to work on it, then do you have time to spare for it? Frankly, the game essentially doesn't exist. I mean, there are 30 or some "active" users. A 20th of the amount of people play this game now than when I started x). Either way, the game needs a ton of work and you being gone for a year makes me question if you actually have the time to spend on it.

Now, lets say you do want to work on it and have the time to do so. Great! Lots of people absolutely love CB and would happily do what they can to see it prosper again. However, I think the most important thing everyone needs to do to get CB going again is throw out the concept of John ever coming back to this game and developing. We can't keep sayings like "John didn't like that", "wouldn't like that", "wouldn't do that", etc. John is no longer around yet any changes/implementations in the past have been us tiptoeing around like he was.

Instead, the game needs a new developer that calls the shots for new implementations and overall direction of the game. Whether this person be you NS, someone else, a small group of people, or the whole community, such a change needs to take place if we are ever going to get CB running again.

Honestly, I think CB has a lot of potential. It could easily fit into the whole mobile/casual game genera while offering a unique depth of strategy. It just badly needs a new passionate developer and a whole lot of time/effort, something I am not sure people can give it.

Anyways, that is my 2cents on the matter. Here is a recent thread that talked about revitalizing CB which you probably missed: Never made it far

QBPixel Sage February 19 2014 2:15 AM EST

Yup. ^

REVOLUTION February 19 2014 3:08 AM EST

Looks like I got here just in time for the revolution!! If you really want change, then you must FIGHT to make it happen! Psych yourselves up for battle! Don't stop 'til you get enough! Get it on! MAKE IT SO!!!

REVOLUTION February 19 2014 10:25 AM EST

HEY!!!! I'm here with an actual suggestion!! I noticed some Facebook links on this game and I came up with a BRILLIANT idea! What's stopping some of you from buying advertisement for this game on FACEBOOK!! If money and time is an issue with doing that then why not cut out going to the bar or pub so you can work on the survival of your favorite game!!! Just stop doing them drugs for a little bit and get down to business!!!! Revolution won't happen until enough of you CHANGE what you're doing!! GET UP AND DO IT!!!!

Eliteofdelete [Battle Royale] February 19 2014 10:32 AM EST

I think the main thing stopping any advertising funding is there hasn't been a "change month" in about 5 years?

Obstetric Phantom February 19 2014 10:43 AM EST

Tell me how these Changemonths even happen with the main developer gone?? Do the admins have tha ability to make items and crap? If so, why the hell aren't they doing that?!?! Online games these days are all about constant updates and content upgrades or just plain more content!! That's what keeps people hanging on!! If the admins can make changes to the game then what the hell are the admins doing??! I can't believe that they have no ideas for new content!! If that's truly the case, then we need more competent admins damnit!!! Admins that actually DO SOMETHING for the good of the game!! I've only been here for a couple of days and already I'm getting depressed at the prospects for this game! I like the gameplay, but the attitude of the leadership is OUTLANDISH!!! I say damn the consequences and go full speed ahead!! What could be worse than the game slowly dying???? Get something done!!! YOU HAVE NOTHING TO LOSE!!!!

REVOLUTION February 19 2014 10:46 AM EST

^This guy's got the right idea! We need a couple more guys like this that hate such stupid and lazy attitudes! Lets get something done here, NOW!!!

Easterdoodle February 19 2014 10:51 AM EST

I gotta admit that I agree with these angry new guys... I like this game and I've only just begun it, but one of the first things that I saw, in my own New Player post, was that this game was dying.... That just sucks. How do you think we new players feel when we hear that a new game that we just found is already starting to dissapear? You guys need to start being more positive and actually get some changes in, so the new players can have more hope. As it is, I may just quit because its so depressing that this game may die soon, anyway.... Why waste my time? Really.

Eliteofdelete [Battle Royale] February 19 2014 11:26 AM EST

Its more like there is no leadership LOL. Admins can't make changes. I believe the only ones with that power are NS and John. This is the first time NS has been back in around a year. John hasn't been seen for 5-6 years now?

Zenai [Cult of the Valaraukar] February 19 2014 12:35 PM EST

Well you guys are right there is no reward without some kind of risk involved. The biggest problem we have is that our main developer is off the grid(John) and has been for about 5 years. The Co-Owner and fello Dev (NS) has life stuff bogging him down(his words not mine) and a bit of lack of programming knowledge that John is/was teaching him concerning CB's Code ( again not my words).

Then there are the others who can code but do not have the knowledge on CB Code that NS does like Lamuness and Verifex. Finally add in that all of this Coding time is on a voluntary basis and .TCP which is difficult to work with and you have a combo for not getting this done.

I'm not making excuses for anyone just apprising ppl of what I happen to personally know as of about a year ago. However new guys don't think we have not fought, there are literally 100s of threads filled with flame wars concerning this very subject in some way, shape, form or fashion. Bottom line we are tired because it has fallen on deaf ears or ears of those that just cant get anything done.

Still though you are right in that something needs to be done......Get up and do something or close the doors, prolonging it only makes it worse.

Personally I would like to see CB3 made with guidelines via updated Paper cuts and changes to the mechanics and economy proposed by dudemus and sickone with new items via the Supporter Item Thread(and the TONS of other ones like it.) I think the PERFECT finish to it would be to have prior chars ported over so nothing is lost. *crosses fingers*

Easterdoodle February 19 2014 12:44 PM EST

I'm confident that every aspect of this game can be recreated using any type of coding around. In the end, its all just math, right? Just put the math together using a code that the greatest number of admins have good knowledge of and get started on CB3! You can all get together and work out how everything ticks in CB2 and then make it work the same way ,in a better code, for CB3! I'm excited to see a new Carnage Blender that will be able to be updated constantly and won't be dying any time soon! I know I just began, but I wouldn't mind going over to a new CB game even if it was finished today! This game has lots of potential, I can see! :)

REVOLUTION February 19 2014 12:59 PM EST

Hey AdminNightStrike!! Any word on when that chat will be working? I'd love to chat with you guys in real-time! I'm sure you'd all love to talk to me as well! HAHAHAH!!

Zenai [Cult of the Valaraukar] February 19 2014 1:52 PM EST

There is an alternate chat but for the life of me I cannot find the link to it right now. It was not directly interlaced with CB2 but definitely used our logins to determine our ID Tags/Monikers. novice and verifix were working on it a few years ago but I haven't seen it since :-/

Mythology February 19 2014 3:15 PM EST

I liked it better to current newlin :)

AdminNightStrike February 19 2014 7:03 PM EST

Ok, lots of posts to respond to... starting to catch up...

AdminNightStrike February 19 2014 7:05 PM EST

I honestly was surprised that there was a mobile app for the game...

There's a mobile app for this game?

AdminNightStrike February 19 2014 7:12 PM EST

There are tons threads full of good/viable ideas that, in all honesty, should be revisited. Hell we still have an old list "100 Paper cuts" that STILL remains unfinished. I think these should be the starting points.

The question is, what leads to more players? Actually, the real first question is, what leads to getting in enough cash to make CB solvent?

Take the old 100 Paper cuts, remove the completed tasks and update it with all the newer viable ideas given by your diehard/committed/hardcore players and determine a few things.

A big challenge for me has always been organizing the work. There's always this giant amount of stuff that people want done, and no way to organize it. Several people have tried, and all efforts fail. I don't necessarily want to go the route of installing a full fledged ticket system, but we certainly need something. I can't fit all that work into my head at once :P

1) Is the work to be done actually too little to late or a last second saviour?
Don't ask that :)

2) Will these changes be enough to retain the players we have and garner more?
That is #1 priority.

3) Would it simply be easier to relaunch the site/game with newer, easier to use code using the 100 Papercuts as a guide?
Maybe, maybe not. One can be a parallel effort. Verifex and I were talking about that.

4) If a relaunch is immanent will it be better to start from scratch(again) or find a way to port chars to the new game?
Starting from scratch is a large effort. I would rather do what Jon has heretofore stopped me from doing: upgrade to the latest OpenACS platform. We are on a version that's so old, you can't find it online anymore. And it's not very stock. It's had a lot of features backported, but it's completely incompatible with what is current. That means that if there's some new tool that the upstream OpenACS releases (like a modern Chat, which they have), then we can't use it. The upgrade path there would be to install a new server and try to graft in CB, as opposed to trying to backport the new server into our current one.

5) IF actually contemplated is the work going to take longer than players are willing wait?
You've waited this long.... :) Honestly, I would hope that if you guys see me earnestly and actively working, that you'll join me in making this community thrive again. For this to work, it's a team effort.

AdminNightStrike February 19 2014 7:14 PM EST

im here and still addicted to th game, would love to see cb bloom again

Dude! You have no idea how happy it makes me to see you still here :) If CB ever does die, you'd better be the last one left standing, to carry its soul across the river styx.

Three cheers for the only guy in the entire history of CB1 and CB2 to NEVER break character :)

AdminNightStrike February 19 2014 7:16 PM EST

I believe a new site should be created.

That's a technical detail of implementation, and not the real issue at hand.

AdminNightStrike February 19 2014 7:18 PM EST

Ive been back a few months and enjoying it :) I'd suggest as a first step possibly looking at the splash page, I'm not really sure it either attracts visitors to join very much or represent the game very well either.

Ok, so one thing I freely admit I'm bad at is UI. I will have to reach out to you guys for this. Pixel is very good at it... can we convince him to work on that? :)

AdminNightStrike February 19 2014 7:23 PM EST

1. Do you REALLY want to put the time and effort to revive CB? I mean you say "I'm willing to work hard on cb itself." But can you say you are actually passionate about working on this game again? You did disappear ~1 year without a blip. If you don't think you are actually passionate about working on this game again, then I think it would be best to just pull the plug.

Sort of without a blip. I said I was going to China. Do you *know* how long it takes to get through customs?? Stupid post-9/11 TSA....

Besides, I think I departed in July. Work exploded on me. It happens. Water under the bridge?


2. If you do really want to work on it, then do you have time to spare for it? Frankly, the game essentially doesn't exist. I mean, there are 30 or some "active" users. A 20th of the amount of people play this game now than when I started x). Either way, the game needs a ton of work and you being gone for a year makes me question if you actually have the time to spend on it.

As stated, I can, but I am admitting that I need help. Throw your hat in the ring?

AdminNightStrike February 19 2014 7:26 PM EST

Hey AdminNightStrike!! Any word on when that chat will be working? I'd love to chat with you guys in real-time! I'm sure you'd all love to talk to me as well! HAHAHAH!!

Do you know how to deal with the current Java / SSL issues? The server is running, but Java 7 thinks it's unsafe.

AdminNightStrike February 19 2014 7:27 PM EST

HEY!!!! I'm here with an actual suggestion!! I noticed some Facebook links on this game and I came up with a BRILLIANT idea! What's stopping some of you from buying advertisement for this game on FACEBOOK!! If money and time is an issue with doing that then why not cut out going to the bar or pub so you can work on the survival of your favorite game!!! Just stop doing them drugs for a little bit and get down to business!!!! Revolution won't happen until enough of you CHANGE what you're doing!! GET UP AND DO IT!!!!

Haha... cut out going to a bar. You must be new :)

Anyway, I'd like to have something to advertise first.

QBPixel Sage February 19 2014 7:30 PM EST

NightStrike, I'm going to have to fine you for septposting. *fines NS*

QBPixel Sage February 19 2014 7:31 PM EST

Man, in the time it took me to look up "sept," NS has already added two more posts. Beast.

AdminNightStrike February 19 2014 7:35 PM EST

hahaha... Glad to see you, Pixel. Sorry I left you in a lurch right when you were coming back to help. July was a really messed up month for me.

[Unrivaled]Twist Of Fate [SeeD] February 20 2014 1:20 PM EST

I believe that ALL players here that do in fact love this game will gladly help you with every single aspect we can NS. I can forward money but alas have no idea how to code. My only way to help revitalize would be monetary and ideas for you to possibly implement. At the very least you have a strong headed group of people that do NOT want CB to go. With that said, what can we do as a community to help you organize this massive undertaking?

There are tons of threads and responses to go through, perhaps we can help you sort them out according to person or topic?

Like I said initially, 13 years now I have been on and off this game. Watching it die is disheartening and I think is why a completely new CB would be the way to go. If we are intent on attempting to salvage what is here then that would be something we need to know from the start. This way you aren't dealing with "well we need a cb3", "we should let this site and start anew". Then you can start seeing real suggestions that are geared for exactly what you want to accomplish.

I hope that made sense.

--TF--

Zenai [Cult of the Valaraukar] February 20 2014 1:49 PM EST

The question is, what leads to more players? Actually, the real first question is, what leads to getting in enough cash to make CB solvent?
Well if the 100 Paper Cuts were updated properly then this question would be answered. Both Dudemus and Sickone made excellent suggestions for making it happen in just that way.
A big challenge for me has always been organizing the work. There's always this giant amount of stuff that people want done, and no way to organize it. Several people have tried, and all efforts fail. I don't necessarily want to go the route of installing a full fledged ticket system, but we certainly need something. I can't fit all that work into my head at once :P
That was the reason for the 100 Paper Cuts to begin with NS so that you or whoever had an organized checklist to work from.

1) Is the work to be done actually too little to late or a last second savior?
Don't ask that :)
Asking anyway as without this having been answered then what kind of drive do you expect anyone to have. It's one of the starting points that is necessary in order to move forward or not.
>2) Will these changes be enough to retain the players we have and garner more?
That is #1 priority.
Then let's get to work, after you answer the above question of course.
3) Would it simply be easier to relaunch the site/game with newer, easier to use code using the 100 Paper Cuts as a guide?
Maybe, maybe not. One can be a parallel effort. Verifex and I were talking about that.
Fair enough but still though time is a killer so the more we know the better it will be with the time we have left. IE let's cut out the procrastination of things.
Starting from scratch is a large effort. I would rather do what Jon has heretofore stopped me from doing: upgrade to the latest OpenACS platform. We are on a version that's so old, you can't find it online anymore. And it's not very stock. It's had a lot of features backported, but it's completely incompatible with what is current. That means that if there's some new tool that the upstream OpenACS releases (like a modern Chat, which they have), then we can't use it. The upgrade path there would be to install a new server and try to graft in CB, as opposed to trying to backport the new server into our current one.
Large effort or not it might be necessary bro. Sometimes you have to start from scratch whether you like it or not. Again it goes back to Question #1 I asked.
You've waited this long.... :) Honestly, I would hope that if you guys see me earnestly and actively working, that you'll join me in making this community thrive again. For this to work, it's a team effort.
Ok....kinda tells me that we should just sit and wait. That mindset has cause a lot of ppl to leave. Maybe a new mindset needs to be used since this one has proven, through trial and error, to simply not work.
Dude! You have no idea how happy it makes me to see you still here :) If CB ever does die, you'd better be the last one left standing, to carry its soul across the river styx.
Many are still here they just prefer to lurk rather than say anything.
Three cheers for the only guy in the entire history of CB1 and CB2 to NEVER break character :)
Dude, win lose or draw there are many who didn't/don't break character in CB.
I believe a new site should be created.
That's a technical detail of implementation, and not the real issue at hand.
That is a brush off and frankly is quite the issue at hand, a rather large part of the issue too. If CB is to continue this needs to stop. He gave his opinion I think it has merit and should be taken into account. CB either needs one hell of a revamp or a restart. You even mentioned it yourself in passing while talking to Verifex remember?
Ok, so one thing I freely admit I'm bad at is UI. I will have to reach out to you guys for this. Pixel is very good at it... can we convince him to work on that? :)
He's already said in numerous threads he would like to help (even in this one), soooo give him something to work on eh?
Sort of without a blip. I said I was going to China. Do you *know* how long it takes to get through customs?? Stupid post-9/11 TSA....
Yes I do and it sucks but it doesn't take so long you cannot post anything inside of an entire year. That sir is a cop out.
Besides, I think I departed in July. Work exploded on me. It happens. Water under the bridge?
Not so much it's fresh in the mind of those that are your hardcore supporters bro.....even a simple "Hi guys sorry I'm busy in China with a crap ton of work I'm get back when I can." Probably would have sufficed. Remember the Jon abandonment feelings many had? The Tons of Threads filled to the brim with Flame Wars as a result of it? I think some of that taste might still be in the mouths of those who remember. Make sure to take that into account bro.
As stated, I can, but I am admitting that I need help. Throw your hat in the ring?
I will but in my own way, I can thread dive with the best of them remember?
Haha... cut out going to a bar. You must be new :)
Bro the dismissal thing is not a good trend, it turns players off in a heartbeat. Remember you are trying to RETAIN players? This is not how you do it.
Anyway, I'd like to have something to advertise first.
Well there is plenty of work to be done. I don't mind taking some of my personal time to sort through the crap ton of threads to yank the info and update the 100 Paper Cuts. I'll say this though I'm damned sure not gonna do it if another CPC happens. That was a LOT of work you pressured me to get done inside of a very small window for a whole lot of nothing. Answer the question #1, Truly answer it and I'll be happy to do it.
hahaha... Glad to see you, Pixel. Sorry I left you in a lurch right when you were coming back to help. July was a really messed up month for me.
Not to seem childish but you left us ALL in the lurch so to speak and yeah "Hi" to you too NS.

Newlin [SeeD] February 20 2014 4:53 PM EST

I don't necessarily want to go the route of installing a full fledged ticket system, but we certainly need something. I can't fit all that work into my head at once :P

I think a ticket system would be great for CB - it would allow for a public record on issues and an excellent way to organize them. Then if members of the community have expertise on any one issue they can give there input and possibly solve the issue themselves.

QBPixel Sage February 20 2014 8:35 PM EST

Sup peoples. We be working out chat right now. Hang tight like you accidentally bought tight jeans.

REVOLUTION February 20 2014 9:11 PM EST

GREAT news!! I love that I'm witnessing work being done!! Keep it up!!!

AdminQBVerifex February 20 2014 9:56 PM EST

Ooohrah, I've been in talks, but I haven't logged in here in a bit, so hi everyone! :)

BadFish February 21 2014 3:30 AM EST

Okay, first of all, someone mentioned up there that we cut out doing drugs to pay for CB's resurgence. Obviously things are getting out of hand, people are getting crazy. Let's take a step back, take a breath, reexamine the issue.

In all seriousness I'm all over this. All this game needs is a fresh injection of players. I've gone long periods of time, sometimes up to a year at a time, without coming on CB, and something ALWAYS BRINGS ME BACK. Not even to play, but... when this site is running as a game, it's just such a great community as well. I miss that. I'd be ever so willing to spend some time doing busy work to get this site going again.

Mythology February 21 2014 11:19 AM EST

Fresh content = Player base grows

No new content = Player base shrinks

It is pointless to do a drive for a large injection of new players unless the game is growing, evolving and improving, more challenges fresh ideas and strategies etc...

I wrote an article about a year ago about the core components that are needed for an online browser game to be succesful indefinetly, to become a permanent feature of the online landscape not just a passing trend,

The components were : Player interaction (CB has this in spades, pvp only plus chat forum etc....), player development (Again CB nails this easily, this means the player gains a sense of achievement and growth rather than spending months on something that was just as good as when they joined), real-world currency (CB has this also, it means when players have been playing for for example 2 years at a game when they look back at their time instead of going "well I;ve got a horse and a +9 longsword against goblins" they go "well I've got a horse that longsword and there was those couple of times I paid my rent with profits from the game",

the next catergory though is continual game development, CB had this, though that's the core component that has been missing. The key with this is that players must feel like if they log on there's a chance something will have changed that they didn't know about, that if they're annoyed with the game for some reason that it won't always nes be like that.

Mythology February 21 2014 11:32 AM EST

Sorry if that sounded bit gloomy in tone, wasn't meant to. It's kind of one of the main reasons I suggested the automated tournament system, even if in months that no actual changes were implemented things would still be changing and have a dynamic to them.

Next month if there's no changes they'll be no changes, however if a tournament started where players could only use elven gloves and unarmed combat there would be a huge change to economy and stuff to debate and discuss etc to do with the game.

Unappreciated Misnomer February 21 2014 1:41 PM EST

So if this set up is old and the new stuff is available why not leave the state of cb2 as is and start on a cb3? I mean you have the framework from this game as a guide for the next, we just need the wiggle room allowance for new features.

Thus all being Jon would sign off on it. At this point he is only needed for the ok. The money generated from items and makings and anything new to generate income to pay for serversand maybe have a small payout system for the programmer, I would lime the idea ofwhat valve does and pay out a percentage to the creators of items and maps but that's just a cash grab and it has to be something long term for the game.

If the game did get re issued with new code, could there be a system for people to program extensions to the game that after extensive testing in the test realm would go live and thus promote users making the game changes but still would have the highest oversight of an impartial admin who doesn't nothing with code.

Really this game should be reset yearly or quarterly and thus the real aim of the game is like any moba with tiers or seasons and thus every reset a new set for that seasons is launched with all previous gear still available. So no money would be used to buy special items but just supporterships, namings and some currency directly from the game from the get go, let the people sell out for real cash but it won't be for much value.

Easterdoodle February 21 2014 5:09 PM EST

I absolutely hate the idea of resetting characters for any reason. Its because certain games do that, that I don't play those games. Just saying.

Eliteofdelete [Battle Royale] February 21 2014 5:37 PM EST

I agree. I think resetting characters is a thing for Tourneys.

Mythology February 21 2014 6:59 PM EST

3rded

Newlin [SeeD] February 21 2014 8:49 PM EST

4thed

REVOLUTION February 21 2014 8:59 PM EST

5th'd!!

Fishead February 21 2014 10:28 PM EST

6th!

Zenai [Cult of the Valaraukar] February 22 2014 6:30 AM EST

7th'ed

I agree only for tourney chars. Players need a sense of accomplishment and to see a constant reminder of it in use ie a char. If I invest my hard earned money into something I want some kind of permanent reward or as close to it as I can get.

Unappreciated Misnomer February 22 2014 2:41 PM EST

Doesnt matter because there is no Jon.

Unappreciated Misnomer February 22 2014 3:18 PM EST

actually, wait Zen you want a sense of accomplishment? coming from the guy to got rid of everything and left. because of a history disagreements vs some players thats your accomplishment in my eyes. I have been here pratically the whole(may 4 will be 10years) time. Everyone loses interests and fall behind yet everyone wants to be up to competing and top players want that, a frequent reset with more emphasis on champions will change this. That and dropping or not adding any more LotR items for fear of being sued if this game ever blew up. Frankly Zenai I dont think you understand. what the game needs not what you want , youd probably leave again anyways.

Zenai [Cult of the Valaraukar] February 22 2014 7:17 PM EST

Quite frankly my being here or not has ZERO to do with the fact that I was the 7th person to agree to the exact same thing. So target all of them BEFORE you target me and you just might have a valid point. Now after I left I started playing a plethora of other games and not a single one does regular character resets. Rather they add in things that can be bought through the system or earned in order to get an edge and you know what they are doing quite well. In fact one just recently got Game of the Year Awards(Wartune). As far as the LotR theme yeas I totally agree there needs to be something to keep CB from getting sued IF it ever got big.

[Unrivaled]Twist Of Fate [SeeD] February 23 2014 11:38 AM EST

As far as the LoTR goes, i have a friend that can look into finding out what we would have to do to be able to keep the names as they are. It may be just a copyright thing that you can pay x dollars for the rights to use the names on your site. I believe it would be a one-time fee but i am not 100% sure. When i find out more i will let you know.

The other option of course would be to rename all of the gear and then re-learn what they are. Not a big deal either way i don't think but would be nice to keep it as is since that is what we all know.

--TF--

Xenogard [Chaotic Serenity] February 23 2014 5:58 PM EST

tl;dr sounds interesting, will go back and read later.


Just letting you guys know I'm still alive.

Mythology February 24 2014 9:16 AM EST

Surely the worst that would happen with LOTR names would be if it ever got big they names would have to be changed? Can't see the issue at all.

So, what's the plan atm? By the by if a CB3 was to be made it could always offer a 50% discount to any items / suppotership bought with accounts on here. The only reason I'd really support a new CB3 would be so that it was in an eaiser to use coding langauge so that development could continue again.

BeanBean February 24 2014 11:55 AM EST

Doesnt sound like a passion project, sounds like $_$

Easterdoodle February 24 2014 12:35 PM EST

The good things in life are never free. :)

QBPixel Sage February 24 2014 1:03 PM EST

Update: Chat is looking good so far. Woo!

Eliteofdelete [Battle Royale] February 24 2014 1:14 PM EST

I don't think CB has ever been about money o.o.

Mythology February 24 2014 1:27 PM EST

Making item namings permanent again might be an idea.

Unappreciated Misnomer February 24 2014 3:11 PM EST

I would agree myth. It is the front runner for top spot of worst changes to cb2

Zenai [Cult of the Valaraukar] February 25 2014 12:56 AM EST

Look in all honesty no matter how you look at it the bills still need to be paid in some way. In short while CB may have never been about a LOT of money it was about enough to get things taken care of with a marginal profit. For a ton of work as a "Passion Project" there needs to be a way to make sure it does 2 things: Satisfies the Players and Makes a Profit.

For permanent naming I dunno it helped to pay the bills same a Supporter Status and Special Items. I among others paid a great deal of cash to help other players and to support the game. If anything I would think if the names are permanent then maybe take away any bonuses and get those paid for separately. Just a thought.

BeanBean February 25 2014 3:55 PM EST

Zenai, why not just buy it from Nightstrike? You have great ideas and show a TRUE passion for the game, you could even hire outside help to maintain the game and update it. Why throw money at someone who already abandoned the game once.

Zenai [Cult of the Valaraukar] February 25 2014 5:34 PM EST

If I had the money for it I really would bro. That along with NS and Jon saying yeah we will sell. Unfortunately I doubt either of these will ever happen so meh.

Mythology February 26 2014 7:04 AM EST

I've read your post twice Zenai and still not sure what point you're trying to make, I know as a player perm item namings used to have a lot of appeal whilst temp namings have none at all. I'm not saying it's going to bring in all the money in the world however it was a bad change when it was made and still remains unchanged.

Easterdoodle February 26 2014 7:42 AM EST

I think what Zenai means is that naming is an attractive idea and that it should be sold separately and permanently, because I'm sure everyone wants a custom cool name for their powerful items, but don't like that they have to be renamed when the time runs out. So, separate the naming and the power boost so that those who just want a cool name for their items can have them permanently and those who want to boost their power can do that without the worry that their item's cool name will go away when the boost ends.

Mythology February 26 2014 11:34 AM EST

The minor power boost is what justifies spending actual real money on naming a virtual item :)

Wasp February 26 2014 4:00 PM EST

I think the real turning point was the removal of the market. That's what made CB.. so.... addictive. The thought of a "rare" spawning. I remember that's what got me first hooked over 10 years ago. That rush you get when you saw a real rare item in the store that was actually worth good cash!

Once that was removed it kind of lost its edge for me. It's a big shame really.

I hope everyone is doing well, seems a long time since I been here last... I still recognise some names though, which is great!

[Unrivaled]Twist Of Fate [SeeD] February 26 2014 4:05 PM EST

The store spawns were the initial thing that got me stuck here as well. If anyone remembers Sefton, he was who taught me how to time it well and make a profit. It was always very exciting hoping you didn't get the message that said someone bought it before you :)

Wasp February 26 2014 4:15 PM EST

Haha! I remember that message, was like a kick to the gut. Good times!

Looking through my inventory im really struggling with remembering what an item does.

Maybe it would help players if you can click an item and the drop down actually tells you what it is / does.

I mean I haven't got a clue whats what. Had to look back and fourth from the wiki. That would be a starting point.

A lot can be learned from games such as shakes and fidget. Everything was so user friendly and self explanatory!

Easterdoodle February 26 2014 5:04 PM EST

@Myth Says who? I'd pay for just a naming w/out a power boost....

{CB1}stingiestbard [why] February 26 2014 5:08 PM EST

Sefton. Now that is a name out of my past.

[Unrivaled]Twist Of Fate [SeeD] February 27 2014 8:38 AM EST

>Sefton. Now that is a name out of my past.

Yup, he was my mentor when that was going on and helped with tons of questions I had about the game. He was my first real friend on here :)

Zenai [Cult of the Valaraukar] February 27 2014 9:10 AM EST

Slayer333 Was mine and I miss the Mentor Program. It was better than any tutorial in my mind as it had a social connection right off the bat. More often than not the reason ppl join a game is to play but community is why they Stay. Yeah lot's of names from the past I miss but some of the mechanics from back then I miss too.

Camping: Some kind of it should be added to the List. Maybe drop the Random Drop Rate a bit and add Camping back in with that lost percentage. It's kinda the same thing but would get ppl involved again. It''s not much so it shouldn't be a terribly bad thing to do.

Namings: Permanent but misc Boosts could be added to them for a quarterly, semi annually or yearly basis for each Item. I would pay for it and I know others would too. I would like a Permanent Name for my Gear but have the boosts and help support the site. I think this would be a Win Win.

Mentor Program: I think some kind of mentor program should be reinstated.

[Unrivaled]Twist Of Fate [SeeD] February 27 2014 1:36 PM EST

Camping was so much fun. The reason it was removed was because of abuse I believe. Bots and what not. It was something that did require both skill and luck which was why it was so entertaining.

I agree with the mentor thing again. Would be more viable as we get more players.

Mythology February 27 2014 2:05 PM EST

I like those ideas Zen, specially the naming idea, agreed would certainly add a real interest factor to it.

Kefeck [Demonic Serenity] February 27 2014 4:12 PM EST

Mentor Program:I think some kind of mentor program should be reinstated.

What constitutes as a mentor program though? Slayer was my mentor also, he showed me the ropes and even let me join his clan at the time "A farmers Friend".

Anyone of us could easily mentor these new players we don't need a special program for that.

Zenai [Cult of the Valaraukar] February 27 2014 4:27 PM EST

Ya know it would be awesome to have a special boost from a Valarukar. Any one of them gives you "X" boost like the Clan Ritual but specifically for the item that represents them.

Have that be the "Extra" little bit that you would have gotten from the item naming. Per Instance you get Tulka's Gauntlets and you name it.(1 time flat rate) You could get the option for a minor ritual on them from Tulka himself that would add a .5% Flat boost to Strength.(a recurring 3, 6, 9 or 12 month recharge needed.)

Note: The boost is only an example folks don't have a heart attack over it okay? It could be anything to be honest. I just think it would be cool to line up the Boosts with Clan rituals. I think this would be nice for all involved. More stuff for players and more money for the Devs.

Zenai [Cult of the Valaraukar] February 27 2014 4:31 PM EST

Kef: To a point I agree but if the game were to be like it was in it's hay day then Mentors would be needed. However I would impose a cave ate for this. Great you want to be a mentor! Pass the basic knowledge test and be approved by the Admins. Not everyone has the capability or knowledge to be a mentor no matter how willing they may be. Just my opinion on the subject.

[Unrivaled]Twist Of Fate [SeeD] February 28 2014 5:42 AM EST

I agree with zen. Back when I first started there were hundreds of new players in my first month. If we get that attention again we would have to organize it and it isn't a bad idea to have a "basic knowledge test" to make sure new players are getting fair insight into the game.

Mythology February 28 2014 12:40 PM EST

I'd also say if CB was to seriously be decided to go ahead for the forever future then could simply add, bracers, rings, ear-rings, belts, anklets, shoulder pads, bracelets, gems, potions, 1 new one each mmonth, would take up at least 15 years easily with what I'm guessing would be comparietivly little programming, that'd see continual interest also.

Plus with potions, gems and the like I'd also introduce crafting which would occur if the player forges. I really think tournaments, crafting or something similar ish, are needed to give a very dynamic economy.

New players are not a problem, if the game has continual dev and is interesting then more players (new and old) stay and play, which generate the new new players.

Zenai [Cult of the Valaraukar] March 1 2014 3:40 AM EST

wow go for gold Myth! I definitely agree that items should be added. Again a few other games I play utilize the add more to get more plan and it is working. Like Pixel said in this gaming age players want more rewards and often to keep their interest. So if we added more we should get more interest. Aside from this why on earth does CB not have mounts? I mean just about every game I have played in this genre has mounts....just a wondering thought there. Now I know it's a lot to ponder and even code but if things were changed and worked on I think CB would flourish again. Honestly CB really is something special and it should be treated as such. Give it the TLC it deserves I am sure everyone else will see what we do.

[Unrivaled]Twist Of Fate [SeeD] March 1 2014 4:45 AM EST

Mounts, potions, crafting... I play a game called Dawn of the Dragons and this is really starting to sound like a text version of this, albeit toned down in complexity.

At this rate, i would think we might as well reinvent CB altogether to get this much added to the game.

I would also like to add that if we go this route without any graphics then (just an opinion) we are beginning to look like a cheap knock-off of these other games that have dozens of developers, loads of funds, data analysts, weekly maintenance AND updates. Constant patches with a full team for support.

I'm not trying to sound like a downer but just wanted to point out that if we have people coming from these types of games and we have these aspects, then they are going to be expecting much more than they are going to get.

Retention of players is going to end up being very important. You currently have your die-hards but would need much more than just a couple of fixes to keep new people here when there are so many other similar games out there with more to offer in the way of updates, new content, visuals, and overall game dynamic.

QBPixel Sage March 1 2014 6:06 PM EST

Would someone mind compiling a page of suggestions we're getting, and perhaps tag each feature request with the person who came up with it? Either on the wiki or a google doc or something. That'd be mighty helpful!

And chat is still progressing. We'll have a flashy new chat module for you guys to spam each other with.

Zenai [Cult of the Valaraukar] March 4 2014 1:17 AM EST

Anyway, I'd like to have something to advertise first.

Well there is plenty of work to be done. I don't mind taking some of my personal time to sort through the crap ton of threads to yank the info and update the 100 Paper Cuts. I'll say this though I'm damned sure not gonna do it if another CPC happens. That was a LOT of work you pressured me to get done inside of a very small window for a whole lot of nothing. Answer the question #1, Truly answer it and I'll be happy to do it.


1) Is the work to be done actually too little to late or a last second savior?

Don't ask that :)

Asking anyway as without this having been answered then what kind of drive do you expect anyone to have. It's one of the starting points that is necessary in order to move forward or not.

As the above stated. We NS answers this then I'll get cracking. Until then no dice. I appreciate your enthusiasm Pixel but I've been down this road already. I want some reassurance that my work won't be for nothing.

Newlin [SeeD] March 5 2014 12:34 AM EST

Would someone mind compiling a page of suggestions we're getting, and perhaps tag each feature request with the person who came up with it? Either on the wiki or a google doc or something. That'd be mighty helpful!

A quick and dirty wiki page, I don't think I missed anything from this thread. Adding suggestions from other threads mentioned in here is probably a good idea.

http://www.carnageblender.com/wiki/User+Suggestions

Wasp March 5 2014 1:01 PM EST

Lets not forget to add the thing that kept most players addicted... Camping. If this game is to survive, bring back the whole economic player interactions that CB1 had. Having the auctions spawn everything killed the game and ruined a lot. Camping worked. It got abused sometimes, but those people were punished severly.

[Unrivaled]Twist Of Fate [SeeD] March 5 2014 1:08 PM EST

Agreed.

QBPixel Sage March 5 2014 4:49 PM EST

Thanks guys!

Zenai [Cult of the Valaraukar] March 7 2014 1:44 AM EST

So just gonna start throwing out the work without having the answer to the most important question from the developer eh?

See this is why nothing really gets done. Oh it starts and gets minimal baby step stuff done but the big stuff?.....pfffft. Hold some accountability to the person who runs this game. Why has NS refused to answer the question? It not a difficult one to answer. I do believe it is quite fair to ask yet all I have gotten is crickets. Everyone here should dig in heels and say "Yeah answer the question NS." Pixel, while awesome, is not the developer and therefore cannot answer this question. Only NS can decide whether the game is worth saving or not. So NS is it worth saving or are you going to stay silent yet again when asked directly? No use asking for ppl to put in work if you are just going to close the doors man. In fact it's kinda unfair.

[Unrivaled]Twist Of Fate [SeeD] March 12 2014 6:34 PM EDT

Last login 10 days ago. I think you have your answer.

{CB1}Bio March 13 2014 3:58 PM EDT

I'm here about 2 times/year.

I was right there with wldflr and sefton for the longest time. Slayer was also close to me. CB2 was the worst idea for the game ever. CB1 was incredible. Mentor program, camping, easier to understand game play was also a big part as well.

I know this is a crappy example, but it reminds me of pokemon. Just go back to the 150...I could never catch them all!

BeanBean March 13 2014 5:19 PM EDT

There's an old saying in Tennessee ラ I know it's in Texas, probably in Tennessee ラ that says, fool me once, shame on ラ shame on you. Fool me ラ you can't get fooled again.

Wasp March 13 2014 6:21 PM EDT

Agreed with Bio's comments. CB2 was CB's biggest downfall.

I got a good idea to fix all of these problems,


bring back CB1

Admin{CB1}Slayer333 [SHIELD] March 14 2014 9:58 PM EDT

Allo mates!

Love you too Zenai <3 <3

Well, I'll throw my hat in the ring. I'm in to save the ship! Work has already begun on the Comrade's CB Manifesto.

REVOLUTION March 15 2014 2:38 AM EDT

What's this Comrade's CB Manifesto?! Sounds like REVOLUTION!!!!
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