Changemonth
Contents: - January 2005
- March 2005
- April 2005
- May 2005
- July 2005
- August 2005
- September 2005
- November 2005
- December 2005
- January 2006
- March 2006
- June 2006
- July 2006
- September 2006
- November 2006
- December 2006
- January 2007
- March 2007
- April 2007
- May 2007
- June 2007
- July 2007
- September 2007
- October 2007
- November 2007
- December 2007
- January 2008
- February 2008
- March 2008
- April 2008
- May 2008
[This page inspired by the a post by Frod in this thread: [1]] The Hitchhiker's Guide to the Galaxy contains the following entry for "changemonth": - Changemonth
- A peculiar invention, originally designed and created on the planet Earth. While its true purpose is not fully clear, scholars generally agree that it was implemented by a homesick freelancer for the Encyclopedia Galactica, who became marooned on Earth after inexplicably forgetting where he had had put his towel.
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- Despondent over his inability to obtain a proper Pan-Galactic Gargle Blaster on the backwater planet, he created a simulation of the drink and embedded it in a game he wryly called "Carnage Blender." Those familiar with the game marvel at the accuracy of the simulation: playing the game during changemonth is said to feel exactly like having your brain smashed out with a slice of lemon, wrapped around around a large gold brick.
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- It also resembles the drink in that a single experience with the simulation often results in inexplicable addiction and craving for more, "just to see what will happen next," according to one terminally-addicted junkie.
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- While further research on the simulation is difficult due to the Vogon destruction of the Earth in order to make way for a hyperspace bypass, one cryptic transmission, said to have been salvaged from the logs of the game's chat room, contained this phrase: Don't Panic!
See also: addiction, masochism, Stockholm syndrome
Unless something is clearly broken, Jonathan only makes balance-altering changes in every third month of the year (March, June, September, December). Until March 2006 this used to be a bi-monthly schedule, on odd-numbered months (January, March, May, etc.) He feels free to make other changes at any time; some examples of this can be seen in this list. January 2005 Changelog for the month: [2]
March 2005 Changelog for the month: [3]
A few worth mentioning: - Item naming goes live. [4]
- Fights last 5 rounds longer. [5]
- Tattoo renting no more. [6]
- New supporter item: Mage Shield (MgS) [7]
- Tattoo Artist. [8]
April 2005 Changelog for the month: [9] May 2005 Changelog for the month: [10] July 2005 Changelog for the month: [11]
- New supporter item: Rune of Enlightenment (RoE) [12]
August 2005
- The Monty Feature: Now admins can flag people as potential credit risks. You can still transfer stuff to that person, but you get a warning message that the person is a potential credit risk (In Monty's case, because he has so many debts currently outstanding) [13]
September 2005 Lots of changes. [14] November 2005 Changes. [15]
- New supporter item: Trollskin Armor (TSA). [16]
- Fee for re-inking Tattoos has been doubled. Loss of Tattoo XP has been removed. [17]
December 2005
- Equipment Cooldown has been "fixed" so that now it's actually implemented. [18]
- A PR weight of N now means that for every plus of enchantment on the item, your Power Rating (PR) will increase by N% of the XP on the minion equipping it. [19]
- The formula for magic damage (with the exception of Decay) has changed such that it asymptotically approaches the old value at high levels, from about 1/2 of the old value at low ones. [20]
- CB1 will not be back. [21]
- Evasion gives bonus to effective DX on defense equal to the Evasion level. Bloodlust capped at 75% instead of 100%. Trollskin Armor (TSA) magic penalty changed to 10%. [22]
January 2006
- Tattoo changes. [23]
March 2006
- Wiki promoted to help, old help section erased. [24]
- Max tattoo level reduced. [25]
- New skill added called Phantom Link (PL); Magic Missile (MM) boosted. [26]
- FS/WTB threads changed so that it costs 2k to Create/Reply; can only be responded to by author of thread. Deals must be made in Chatmail. [27]
June 2006 First changemonth with the new schedule. [28]
- Equipment cooldown disabled.
- Rune of Solitude anti-Dispel Magic effect reduced to 1/4 of its level (from 2/5).
- Phantom Link effect changed from 2 per point to 1.8. [29]
- Introduction of Amulets: Amulet of Invisibility, Amulet of AC and Amulet of Might were added to the game, with the Amulet of Invisibility being the supporter item. [30]
- Direct Damage Spells do 1/3 damage, which was changed from 1/2 and increases back to 1/2 as level increases. [31]
- New weapon formula added to the game. [32]
- Bloodlust gets lowered once again and is capped at (0.60). Weapon damage is tweaked from new weapon formula. [33]
- Weapon damage upgrades are instant at the Blacksmith. [34]
- Naming a weapon adds 150 to the "x". [35]
July 2006
- All ammo spawned in stores, spawned at base. [36]
- Black Market bug was fixed. [37]
- Formula changed of the way the storekeeper sells items. [38]
- Rune of Balrog Flame does 30% more damage and absorbs 10% more. [39]
- Formulae for Enforcer's Crossbow and Assassin's Crossbow changed, they now do 1/11th of what they did previously (0.33%). PL will only absorb the AX and EX drain if PL minion has positive DX/ST.
September 2006
- Ammo changes. [40]
- Ranged changes. BIG changes (new item, Sling of Death). [41]
- Free untraining for about a week. [42]
- Rune of Balrog Flame fire resistance increased by 20%, melee fire damage increased by 7%. [43]
- New supporter item, Amulet of Focus. adds 3% to skills and enchantments cast on the wearer. [44]
- Evasion bonus changed from 4x in ranged to 3x. [45]
- Crossbows fire in all 3 ranged rounds. [46]
November 2006
- Archery bug fixed: [47], [48]
December 2006
- Rounded pebbles removed as ammunition. [49]
- Clan ranking update times now shown. [50]
- Auction bidding system changed, Ebay-style. You may now set a maximum bid. [51]
- Fight bonuses now displayed on the 'Fight' page. [52]
- Clan changes; Clan graphing added, negative clan points upon the exit of a clan member bug removed, Econ clans get a forging boost. [53]
- New users get goals! [54]
- Jonathan announces a second free retraining period! Generous. [55]
January 2007
- The latest Skill, Junction, is added. This Skill allows for items to affect familiars. [56]
- Along with the new Skill, Jonathan decides to introduce a new familiar: the Halidon Familiar ! [57]
- The Blacksmith can now upgrade the 'X' of a weapon by up to 15 X's at a time. [58]
- An Unarmed Combat bug is fixed - the effect drops, but damage gets a great boost. Hurrah! [59]
- A new Supporter Item, the Helm of Clearsight, is introduced. [60]
- Cone of Cold gets a damage boost of 15%; Trollskin Armor is changed, now regenerating HP instead of reducing DD damage; the Elven Hauberk is introduced as a new DD reducing armor, with the same effect as the TSA once had. [61]
- The long-awaited Free Retraining period arrives! All of CB rejoices. [62]
- A hard cap of 1600 BA is put into effect - no more than 1600 may be accrued. [63]
- The fixed-drain portion of axbow/exbow drain has been increased about 15%. [64]
March 2007
- Ranged rounds for the Helm of Clearsight adjusted. [65]
- Shields and Amulets swapped item spots! So exciting! [66]
- Jonathan opens a 'One Hour Feature Requests' thread; requests for small changes may be made and possibly implemented via this thread. [67]
- As expected, the Vorpal Blade receives a much-needed nerf. [68]
- Jonathan gives a slight boost back to the VB after an incredible outburst of community whining. [69]
- The Halidon Familiar receives a 70% boost in both damage and PTH. [70]
- The Admins get their own super-secret forums! No non-admin personnel allowed in. [71]
- The end of the Top Ten Scores rule, and the introduction of the 6/10 BA refresh. [72]
- Jonathan decides to re-introduce an old Supportership item, the Rune of Enlightenment. [73]
- The clan-join waiting period is abolished; joining fees are increased to MPR/10. [74]
- Finally! Spellchecker gets his own editor added, and now words that ought to be allowed as correctly spelled are. [75]
April 2007
- Ammunition upgrades are now capped at x1000. [76]
- Along with our new server, a thread to post bugs and have them fixed. [77]
- Reduced Untraining Penalties! Intrinsics now at 95%, and all else at 98%. A spectacular change! [78]
- The New Players get their own forum! Welcome to CB! [79]
- Forums get a facelift. [80]
- Timestamps older than 24 hours no longer appeared throughout the game. This change didn't last long, and was shortly thereafter reverted after a petition was made. [81]
- Rewards are doubled and BA regeneration time halved; this is an experimental change, one which may be reverted if necessary. [82]
- NCB/NUB growth rates are scaled back again. [83]
May 2007
- Tournaments to be re-released! [84]
- A new Supporter item, the Noldorin Spellcasters, are introduced. [85]
- Due to popular request, the 'Forging Services' forum becomes simply 'Services'. Loans are now fair game there. [86]
- A new ranged weapon added to the game, the Mageseeker bow! Seeker and Slayer ammunition is now removed, as well. [87]
June 2007
- The Halidon Familiar gets PTH. It no longer relies exclusively on DX to hit its target! Hurrah! [88]
July 2007
- NUB gets a huge change - NUB bought BA is free; NUB money earned in battles is 60% what it was, and forging efficiency is 80% what it was. Total sweetness! [89]
- Merged New Players and Carnage Chatrooms. [90]
- Tournaments are introduced, with Slayer333 [91] as our very first Tournament Admin! How exciting! [92]
September 2007
- The NUB/NCB formula has been fixed - finally! Thanks, Jonathan. [93]
- Jonathan allows free tattoo re-inking for the rest of September! Great for experimentation! [94]
- A multitude of changes are wrought: The Rune of Balrog Flame, Blacksword of Nan Elmoth, Elven Long Sword, Rune of Solitude, and Halidon Familiar receive a buff; Archery and Evasion receive nerfs; Junction and the Tattoo of Endurance are adjusted. [95]
- Transfer and Rental fees have both been increased in an effort to fight inflation in the CB economy. [96]
- The new Supporter item for this Changemonth is...not new! It's the reintroduction of the Helm of Clearsight[97], along with a nerf to its base AC, making it the first item with a negative base AC! [98]
- Evasion receives a further fix, as its Defensive DX is changed to use the new, lower multipliers. [99]
- The Tattoo of Augmentation's PTH bonus is changed: 1/3 of its NW now is added on to the + NW of its equipping minion's weapon(s), effectively adding more to small weapons and less to large weapons. [100]
- Loan fees are brought back to their original pre-September change level. [101]
October 2007
- Jon institutes many minor changes, as well as removing the cap on ammunition. [102]
- A few fixes are made as well - month's Changelog link. [103]
November 2007
- The Home page is re-themed, adjusted, re-adjusted, and so forth. [104]
- The Train page receives a new re-theme, as well. [105]
December 2007
- The not-so-great Rescale of (2007)2008! I think it explains itself. [106]
- NUB no longer applies to forging; current users grandfathered. [107]
- NUB money rewards are halved. [108]
- Change in the economic totals: Central Bank's economic statistics no longer skew the totals. [109]
- UI improvements [110]
- More sidebar changes (BA is now on the sidebar!) [111]
- The "Reply" link for Chatmails delivered to the Homepage is fixed. [112]
- A small tweak is made to the BA buying position. Sidebar tweaks! [113]
- Ammo and explosive shot (Cost tweaks.) [114]
- Max tattoo level displayed! [115]
January 2008
- First change of the year, and it's a great one! The sidebar is updated with the new theme. Hurrah! [116]
- It may not be in the Changelog, but what a huge change! CB is now available as a Facebook Application! [117]
- The MTL is now displayed on the Character view. [118]
- Not so much a change, as a secret item - the 2007 CB T-Shirt! [119]
February 2008
- The Blacksmith now makes all upgrades instantaneously. [120]
- New Supporter item: Amulet of Leadership. [121]
- Defensive ammunition is now consumed normally, rather than only upon winning, during defense. [122]
- Sidebar changes "under the hood." [123]
- The amount of purchasable Battle Allocation is decreased, and the rewards for normal refreshing BA have been increased to compensate. [124]
- The New User/Character Bonuses have been retooled and increased dramatically to adjust for current gameplay. Another adjustment in the future is expected. [125]
- The Amulet of Focus actually increases the DD level on junctioned familiars. [126]
- Beleg's Gloves get a bug fix. This is not a "Changelog", but is still a huge change to the game. [127]
March 2008
- Ranged rounds increased to 5; Total rounds increased to 30. Adjustments made to weapon, DD, Evasion ranged penalties/modifiers. [128]
- The Rune of Balrog Flame and the DD spell Fireball are adjusted for the new change to ranged rounds. [129]
- An automatically advancing fightlist - formerly a feature of Verifex's greasemonkey script - is incorporated into the game. [130]
- Bundles of ammunition now spawn in larger stacks, due to the change that removed limits to ammunition. [131]
April 2008
- Users can Disenchant rare items now to get money back. [132]
- Jon gave himself another week of changemonths, great news for the CB community! [133]
- Evasion lowered in missile. Nothing was changed for melee rounds.[134]
- Players may now train their stats directly to a desired level. [135]
- Weapon Allowance gets halved. [136]
- Encumbrance becomes a new feature. [137]
- The skill Unarmed Combat receives a buff. Great news for the UC users. [138]
- Archery and Evasion are buffed/adjusted. Good news for Archers in particular! [139]
May 2008
- The rate of disenchantment is lowered from 65% to 50%. [140]
last edited by QBOBeer not again at May 4
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